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MemphisMechanic

Classifieds
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Everything posted by MemphisMechanic

  1. Amen. "Hold on the A/C perforation on the side away from the barrel" is a lesson I've learned several times over. And over.
  2. Brass or bronze punch for the win. Works great!
  3. Correct. Draws, reloads, and transitions matter far far more than split speed. New guys want to learn to shoot faster. They want to try to save a grand total of .4 seconds per stage by learning "fast double taps" while ignoring their slow movement and 5 second reloads - which combine to cost them 6 seconds per stage. Split times don't matter until you're a high Expert. Perhaps even a Master. (And this is coming from a guy who has more than one 1st place SSP Master finish under his belt.)
  4. Second. And was 99.9ish % of the winner. So they definitely didn't have any heat at this match in Production, which makes it hard to improve. I much prefer having guys around whom I can chase!
  5. A 135hr Black Bullet International slug had to be loaded shorter than 1.115" with my stock barrel. After a trip to Grams Engineering I could plunk the dummies I sent in with the barrel and they spun freely. They were at 1.160"
  6. @Hi-Power Jack it doesn't look like he has a lot of heat in Production at his club. He won it with all those Deltas and Mikes: https://practiscore.com/results/new/32757?q_division=6
  7. How were your points, DKorn? @Pistolpete9 each Charlie or Bravo in IDPA adds a full second to your time under current IDPA rules. I'm talking a 1 second penalty for a hit half an inch from the A zone or down zero. Without knowing your current skill level, it's had to tell you how much more to push the splits and transitions. I do know that half a second can come off of that reload with a couple months of dryfiring them a few days a week, though. Another .5-.75 second can come off your stage time if you learn to transition the gun without looking through the sights as you swing to the next targets. Up front those transitions can easily be pushed to match your splits... Bang bang <pause> bang bang can be come bang bang bang bang ...If you get aggressive in learning to take your eyes off where you are and snap your gun "judo chop" style to the new -0 that your eyes found for you. Superb analogy: how fast can you roll the mouse over to an icon on your desktop while staring at the arrow on your monitor as it rolls across the screen? Exactly. No one does that. You look where you want to go, and your body brings the arrow to the target you found for it. Do that with your sights, too. Get your eyes ahead of the gun and the gun will come there faster.
  8. I'm attaching your classification history: Man, you are crazy inconsistent and it's obvious the classifiers stress you out. Don't let them! Shoot fast and clean and calm. Shoot the way you'd shoot that array if you ran up to a port, saw it, shot it, and left. Calm down before the beep. Take a deep breath and release it at "stand by." Those scores marked "A" are supposedly too high to count. The problem is, those are representative of your actual skill - I place you as high B currently. If you had the speed we see in the video without the Delta or Mike in most stages? You'd be a competitive mid pack A. Go pull up your classification record and click the link toward the bottom where it explains what the "A" flag means. If you write in tell them that's a fair honest run, they might count them. Who knows. Next. Times Two all by itself... How the hell did you need nine seconds to shoot that classifier? You're not anywhere near that slow. I'm a Production A who just shot his first M classifier on that this weekend. My first M classifier run with the new Tanfoglio, actually. Skip to 1:30 in this video: https://youtu.be/DQrfzB0o4ZI 6.86 seconds. 8A, 1B and 3C hits. Should be 86% give or take. You move well, transitions aren't garbage, and loads are good. There's no way you should need nine seconds to shoot that stage without shooting it absolutely clean. Especially since it's comstock: make the hits up if you sling Ds on that! I suggest you think differently: Many of us are phobic of practicing classifieds because we don't want to get labeled grand baggers. But stand and shoot is just as much a part of practical shooting as run and gun is. And large matches frequently have stand and shoot stages which you need to shoot solidly in order to win. You have an aspect of your game that sucks. If your draw was great but you reload was horrible, you'd practice reloads like mad. Do that with stand and shoot stuff. I have. That's how I left B class after switching from the M&P and finding I couldn't deliver bullets work a damn with the new gun. Times Two is a great stage to practice. Stick 3 post-it notes to the TV and run a few yards back and forth behind your sofa. Do it with a surrender draw. Do it with no movement stronghand / weakhand. Make those things strengths. Guess what else will happen? Each port you enter, shoot an array of targets through, and exit? Every stage you shoot is a series of little classifieds stacked together. Your stage times will come down and your points will go up if you start practicing stand and shoot. And you want have to explain why you had deltas and mikes anymore. Practicing stand & shoot is where you learn to call your shots. And if you did that you wouldn't be leaving mikes behind anymore.
  9. ^ What he said. Shoot your current pace. Snap the gun to the next target twice as fast. Double the pace at which you draw and change mags. Most importantly, triple the speed you run. Prop your phone up and put two targets at opposite ends of a room. Run back and forth between them with belt and mags, and unloaded gun in hand, and film it. You'll be shocked how fast you have to move before the video starts looking a runner and not a jogger. In a match where a top guy takes 90 seconds to shoot it, there's probably 45 seconds shooting and 45 seconds of moving around and drawing and loading. The "nothing going bang" downtime. You probably shoot for 100 seconds versus 45 for the top guy. The rest of your horribly slow time is spent strolling to the next position and figuring out what to do next, when he's got everything memorized and is sprinting hard. Do all the non shooting stuff fast and keep shooting As. Then work on shooting faster, after you suddenly find yourself in B class.
  10. Most likely causes: your ammo is somehow way too light (how far are the cases thrown?) or its magazine spring time.
  11. He can just inscribe Wilson Combat on the frame. Then they'll give it a free pass.
  12. At least .010"? I can't get a Winchester deeper than .008" with A Dillon 650 and a shim under the primer seating punch. .005" -.008" was as deep as they'd go. They ran like a champ with a 13 lb Patriot spring and a 5.5lb DA trigger, however.
  13. I installed an XP extractor spring before my gun was ever fired, and I'd do it again.
  14. You read too much Ayoob and too many Internet forums, good sir. This is still going to result in a DA of 7-8 pounds. That's not something anyone is going to bring into court.
  15. A 5lb DA is rather light. Very light. With a very well polished gun and a 12lb PD spring you can probably hit that. With an extremely slick gun and a 13lb PD you can get into the low 5's on some guns. The primary issue is... it varies a lot from gun to gun. My SA is half a pound heavier with the same hammer spring than most guys here in this forum. Tolerances from Tanfo to Tanfo vary much much more than they do in most other platforms. Quoting a specific trigger weight can really only be done with a "plus or minus half a pound from gun to gun" stipulation written in bold at the top.
  16. You can either make a short slave pin for it, that's just long enough to pass through the trigger and the pin itself... Or put a punch through trigger partway, feed the trigger spring in there using needle nose pliers, and slide the punch through spring and the second half of the trigger. Then finally use the trigger pin to knock everything back the other way. I use option #2. But #1 is definitely the easiest. An oil nail or drill bit and a cutoff wheel in your dremel make it easy to create a slave pin.
  17. You ability to move and load? Both? Quickly? Its killing you. Your walk slow because you load slow. My advice is to spend the whole time before the next match just crushing reloads and then FILM YOURSELF running down a hall in your house to the next dryfire target. You will be shocked how fast it feels, and how slow your movement looks - human minds don't interpret time and speed very well until viewing it from outside. I promise you that you'll be moving three times the speed you're going now before it finally looks fast. That would have easily chopped 5 to 10 seconds off your overall time. That's huge. You can't do anything about shooting faster right now. You gave up 15As and 5 Ds to the winner, so going any faster will make a bad problem even worse. Move faster. Shoot straighter. Don't worry about how fast you do the shooting things in each position right now. Work on getting to each position faster. Load the gun twice as fast so you can run instead of slowly stroll.
  18. What is this indoor lighting setup? If you get a really bright incandescent lamp right next to the body of the chrono aimed up at the bows over the sensors from underneath, it'll work perfectly. It has to be close and bright so that the 60 times a second the flourescent lights go dark is not a factor. And down next the body of the chrono so that the sensors can't see the bulb directly. We use one of these at the indoor range and the chrono functions flawlessly in a room full of fluorescents. https://www.google.com/shopping/product/6925743818905997102?lsf=seller:8049,store:7044089332842547346&prds=oid:15142081725944425160&q=halogen+flood+stand&hl=en-us&ei=FzTCWN71Foe3mwGEobKgDw&lsft=gclid:CNHsqP6Uy9ICFdY6gQodLv0DuA#sgro=om
  19. Rumor has it I just saw spy shots. And I seem to think some John guy from up North sent them to me.
  20. All I know is that around here when I see "PV" I think Powder Valley, not Nobel Sport Prima V.
  21. Sorry. Did you just claim that lead smokes less than coated? Hasn't been my experience at all, and with the right powders you don't notice the smoke with coated bullets.
  22. No. Coated are so much friendlier to your lead exposure levels that I haven't shot any of the bare lead SWCs out there.
  23. Not in paper either. I've shot a lot of that too. I'm telling you, just shoot 124/135/147 FP or RN instead. They all leave the same hole.
  24. Wroooong. I'm just now finishing up the first case of 3,000 150gr SWCs from Bayou. The holes aren't really any cleaner than any other 9mm projectile. A 147FP certainly leaves an identical tear in both USPSA cardboard and paper targets. I load mine very long since my Tanfo's barrel has been reamed and will take anything that fits in my mags. Length is 1.155" to be precise. The lube groove is nearly exposed - I'm crimping about 1/8" ahead of the groove. The reason I load them long is because these are loooong bullets, and stick back into the case much farther than a 147RN or FP that doesn't have a lube groove, and once you press a bullet back farther than .300" into a 9mm case the walls start to bulge as you seat your round. They actually weigh 147 to 147.5 grains, and thus my load data has been identical what I needed to make PF with a 147 RN coated bullet.
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