Wakal Posted November 5, 2002 Share Posted November 5, 2002 USMC and NAVY Rules for Gunfighting USMC Rules for Gunfighting 1. Bring a gun. Preferably, bring at least two guns. Bring all of your friends who have guns. 2. Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive. 3. Only hits count. The only thing worse than a miss is a slow miss. 4. If your shooting stance is good, you're probably not moving fast enough nor using cover correctly. 5. Move away from your attacker. Distance is your friend. (Lateral and diagonal movement are preferred) 6. If you can choose what to bring to a gunfight, bring a long gun and a friend with a long gun. 7. In ten years nobody will remember the details of caliber, stance, or tactics. They will only remember who lived. 8. If you are not shooting, you should be communicating, reloading, and running. 9. Accuracy is relative: most combat shooting standards will be more dependent on "pucker factor" than the inherent accuracy of the gun. 9.5 Use a gun that works EVERY TIME. "All skill is in vain when an Angel pisses in the flintlock of your musket." 10. Someday someone may kill you with your own gun, but they should have to beat you to death with it because it is empty. 11. Always cheat; always win. The only unfair fight is the one you lose. 12. Have a plan. 13. Have a back-up plan, because the first one won't work. 14. Use cover or concealment as much as possible. 15. Flank your adversary when possible. Protect yours. 16. Don't drop your guard. 17. Always tactical load and threat scan 360 degrees. 18. Watch their hands. Hands kill. (In God we trust. Everyone else, keep your hands where I can see them) 19. Decide to be aggressive ENOUGH, quickly ENOUGH. 20. The faster you finish the fight, the less shot you will get. 21. Be polite. Be professional. But, have a plan to kill everyone you meet. 22. Be courteous to everyone, friendly to no one. 23. Your number one Option for Personal Security is a lifelong commitment to avoidance, deterrence, and de-escalation. 24. Do not attend a gunfight with a handgun, the caliber of which does not start with a "4." Navy Rules to Gunfighting 1. Go to Sea 2. Send the Marines 3. Drink coffee Link to comment Share on other sites More sharing options...
TDean Posted November 5, 2002 Share Posted November 5, 2002 ...cream and sugar please! "..8. If you are not shooting, you should be communicating, reloading, and running. .." That makes for some funny IPSC. I know a guy who "communicates" all the time. Even if he did nothing wrong, he yells "shiet-shiet-shiet!" as he shoots. Very funny. Just for the record, I tried very hard while in the Navy to get my Expert pin, but it never happened. The Brass kept telling me the "ammo funds" were for Aircrew and Secuity forces only. Link to comment Share on other sites More sharing options...
ErikW Posted November 5, 2002 Share Posted November 5, 2002 Q: How do you spot the Marines aboard a Navy vessel? A: They're the ones throwing bread crumbs to the helicopter. Link to comment Share on other sites More sharing options...
Wakal Posted November 5, 2002 Author Share Posted November 5, 2002 Why are Marines stationed on board Navy ships? Because sheep would be too obvious. Link to comment Share on other sites More sharing options...
TDean Posted November 5, 2002 Share Posted November 5, 2002 I'm very dense.... Is the sheep reference in the context of : -We use them Marines like some boys in Montana use sheep? ......or........ -They're being led to slaughter like sheep? Help me understand! Link to comment Share on other sites More sharing options...
jhgtyre Posted November 5, 2002 Share Posted November 5, 2002 They use sheep like Texans use sheep. (Edited by jhgtyre at 2:01 pm on Nov. 5, 2002) Link to comment Share on other sites More sharing options...
Wakal Posted November 6, 2002 Author Share Posted November 6, 2002 Hey, pardner, we like goats around these parts...it isn't cheating as long as you are outside your species...like dating a Marine... Link to comment Share on other sites More sharing options...
tightloop Posted November 7, 2002 Share Posted November 7, 2002 I won't respond to the sheep part ofthe thread because it is going downhill pretty fast, but the rules for Marines sound like Jeff Cooper to me, Still my guy!!! Anyone who cuts his 70th birthday cake with a Sword is pretty cool. Link to comment Share on other sites More sharing options...
billwright Posted November 11, 2002 Share Posted November 11, 2002 Careful of the sheep jokes, you could hurt a lot of Aussie feelings. Two marines walking down the Beach, One says "Look Theres a dead seagull" "Where Where" replies his mate ......(scanning the sky) Link to comment Share on other sites More sharing options...
George D Posted November 11, 2002 Share Posted November 11, 2002 I heard that they've just discovered a new use for sheep in New Zealand! Wool. Link to comment Share on other sites More sharing options...
gm iprod Posted November 11, 2002 Share Posted November 11, 2002 Yeh the aussies are still trying to figure what for. Link to comment Share on other sites More sharing options...
George Posted November 21, 2002 Share Posted November 21, 2002 I've heard it said that it works better when you take sheep out to the edge of a cliff. They push back then. Link to comment Share on other sites More sharing options...
R112mercer Posted August 16, 2005 Share Posted August 16, 2005 USMC Rules for Gunfighting 1. Bring a gun. Preferably, bring at least two guns. Bring all of your friends who have guns. 2. Anything worth shooting is worth shooting twice. Ammo is cheap. Your life is expensive. 3. Only hits count. The only thing worse than a miss is a slow miss. 4. If your shooting stance is good, you're probably not moving fast enough nor using cover correctly. 5. Move away from your attacker. Distance is your friend. (Lateral and diagonal movement are preferred.) 6. If you can choose what to bring to a gunfight, bring a long gun and a friend with a long gun. 7. In ten years nobody will remember the details of caliber, stance, or tactics. They will only remember who lived. 8. If you are not shooting, you should be communicating, reloading, and running. 9. Accuracy is relative: most combat shooting standards will be more dependent on "pucker factor" than the inherent accuracy of the gun. 9.5 Use a gun that works EVERY TIME. 10. Someday someone may kill you with your own gun, but they should have to beat you to death with it because it is empty. 11. Always cheat; always win. The only unfair fight is the one you lose. 12. Have a plan. 13. Have a back-up plan, because the first one won't work. 14. Use cover or concealment as much as possible. 15. Flank your adversary when possible. Protect yours. 16. Don't drop your guard. 17. Always tactical load and threat scan 360 degrees. 18. Watch their hands. Hands kill. (In God we trust. Everyone else, keep your hands where I can see them). 19. Decide to be aggressive ENOUGH, quickly ENOUGH. 20. The faster you finish the fight, the less shot you will get. 21. Be polite. Be professional. But, have a plan to kill everyone you meet. 22. Be courteous to everyone, friendly to no one. 23. Your number one Option for Personal Security is a lifelong commitment to avoidance, deterrence, and de-escalation. 24. Do not attend a gunfight with a handgun, the caliber of which does not start with a ".4" Navy Rules to Gunfighting 1. Go to Sea 2. Send the Marines 3. Drink Coffee Link to comment Share on other sites More sharing options...
Hey QuicksDraw! Posted August 16, 2005 Share Posted August 16, 2005 Looks familiar... Link to comment Share on other sites More sharing options...
zhunter Posted August 16, 2005 Share Posted August 16, 2005 Good Info! Link to comment Share on other sites More sharing options...
short_round Posted August 16, 2005 Share Posted August 16, 2005 from my buddy who was on the Constellation a few years ago ... Ha...ha.. so true. You forgot to add #4Navy Rules to Gunfighting 1. Go to Sea 2. Send the Marines 3. Drink Coffee 4. Check email Link to comment Share on other sites More sharing options...
iweiny Posted August 17, 2005 Share Posted August 17, 2005 USMC Rules for Gunfighting 1. Bring a gun. Preferably, bring at least two guns. Bring all of your friends who have guns. ... 3. Only hits count. The only thing worse than a miss is a slow miss. 4. If your shooting stance is good, you're probably not moving fast enough nor using cover correctly. 5. Move away from your attacker. Distance is your friend. (Lateral and diagonal movement are preferred.) ... 8. If you are not shooting, you should be communicating, reloading, and running. 9. Accuracy is relative: most combat shooting standards will be more dependent on "pucker factor" than the inherent accuracy of the gun. 9.5 Use a gun that works EVERY TIME. ... 12. Have a plan. ... 13. Have a back-up plan, because the first one won't work. ... 19. Decide to be aggressive ENOUGH, quickly ENOUGH. <{POST_SNAPBACK}> A-men brother... I especially like #3... cause I have had the slow miss! Ira Link to comment Share on other sites More sharing options...
George Posted August 17, 2005 Share Posted August 17, 2005 I like the Navy way. Pardon me while I go get another cup of coffee ;-) Link to comment Share on other sites More sharing options...
dajarrel Posted August 17, 2005 Share Posted August 17, 2005 As I was drinking a cup of coffee one day I asked a Gunnery Sgt. how long the Marines were going to be a part of the Navy. His grumbling reply..."Til the Marines learn how to walk on water." dj Link to comment Share on other sites More sharing options...
outerlimits Posted August 17, 2005 Share Posted August 17, 2005 the post forgot these... ARMY See USMC Rules for combat. Add 60 to 90 days. Hope the Marines already destroyed all meaningful resistance. NAVY Spend three weeks getting somewhere. Adopt an aggressive offshore posture. Send in the Marines. Drink Coffee. Bring back the Marines. AIR FORCE Kiss the spouse good-bye. Drive to the flight line. Fly to target area. Drop bombs and fly back. Pop in at the club for a couple of drinks with the guys. Go home, BBQ some burgers and drink some more beer Link to comment Share on other sites More sharing options...
R112mercer Posted August 17, 2005 Share Posted August 17, 2005 Sorry 'bout that, I searched before hand and thought nobody had posted this before, oh well. I was taught those rules in school and always got a kick out of it. BTW, You know what the Marines call a helicopter? (points to sky) Oooh! Ooooh! Oh! Link to comment Share on other sites More sharing options...
bjet Posted August 17, 2005 Share Posted August 17, 2005 2.5. Three shots to the head, you know they are dead --bjet Link to comment Share on other sites More sharing options...
GuildSF4 Posted August 17, 2005 Share Posted August 17, 2005 Navy Rules to Gunfighting 1. Go to Sea 2. Send the Marines 3. Drink Coffee <{POST_SNAPBACK}> 2a. If it looks too tough for marines send in the Seals and Seebees. Link to comment Share on other sites More sharing options...
JP_Thomas Posted September 8, 2005 Share Posted September 8, 2005 Navy Rules to Gunfighting 1. Go to Sea 2. Send the Marines 3. Drink Coffee <{POST_SNAPBACK}> 2a. If it looks too tough for marines send in the Seals and Seebees. <{POST_SNAPBACK}> Very doubtful ...... Semper Fi! (especially the Seebees ... unless they are gonna BUILD us fortified cover) Link to comment Share on other sites More sharing options...
GuildSF4 Posted September 8, 2005 Share Posted September 8, 2005 Very doubtful ...... Semper Fi! (especially the Seebees ... unless they are gonna BUILD us fortified cover) <{POST_SNAPBACK}> (We both know Seals go first... ) Link to comment Share on other sites More sharing options...
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