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Reload at 10 yards?


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That is just so fast. I hit a 1.17 reload in practice the other day (during an el prez) and was like dayyyyummmm boiii until I realized that the GM's out there are still cutting about 2 tenths off of that.

BUT

I will say that to keep it in perspective, to get a 100% run according to the calculator you only have to shoot an El Prez in 5.55 seconds with all the points. If you had a 1.4 second draw and a snail's pace (comparatively) 1.5 second reload you still only need to maintain .265 splits to get 100. Cut your draw to a 1.1 and suddenly you only need comfortable .295 splits. I think it's probably more fruitful in the long run to get your turn and draw that fast than work on getting that 1 second static reload. IMHO, coming from someone who has a 'decent' reload.

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1.3-1.5 is about where I'm at. I shot El Pres yesterday for the first time in practice never shot it in a match yet. Shot most runs in the low 5's with two in high 4's. looking at the numbers on the timer my reload is what's holding me back from a good time. Any suggestions other than practice on speeding up the reload?

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My slide lock reloads are 1.50 seconds reliably doing a 10 yard El Pres and my loaded chamber/speed reloads are about 1.35 seconds shooting Production. I am not a GM, or even M yet.

Edited by rowdyb
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I'm still counting in 1 alligator 2 alligator... :)

why does the distance affect the reload time? I mean, wouldn't you always want to be the same speed, as fast as possible, on the reloads?

Red

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I'm still counting in 1 alligator 2 alligator... :)

why does the distance affect the reload time? I mean, wouldn't you always want to be the same speed, as fast as possible, on the reloads?

Red

You time shot to shot so the father the target the more aiming and longer a reload takes
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I'm still counting in 1 alligator 2 alligator... :)

why does the distance affect the reload time? I mean, wouldn't you always want to be the same speed, as fast as possible, on the reloads?

Red

You time shot to shot so the father the target the more aiming and longer a reload takes
+1

At really close targets (<5 yards), I often won't even pick up the sights before the shot, I just press the shot as I finish rebuilding my grip. Black on brown, hose em down!

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Sub 1 sec for sure.

It's not easy to get sub 1 sec reloads consistently it takes a lot of dry fire. I never like to brag but I have the fastest reload of anyone I know and it has never been a deciding factor on winning a match. In my opinion it's better to shoot great and have a good reload than to have a great reload and "push" the shooting

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  • 2 weeks later...

I dont think sub 1.0 reloads at 10 yds with A's is actually very realistic with most anybody...let alone GM's

That's haulin for 10 yds. as well as, if you actually broke that down within a classifier run or even shot to shot, everything would have to be absolutely perfect to achieve sub 1.0.

I think I can reload fairly quick. Some might even say "sporty" even. But a CONSISTENT reload at sub 1.0 or even at 1.0 isn't realistic.

If you think you're losing time on El Prez due to a 1.2-1.3 reload, I'd ask you to look at the data again and convince yourself otherwise. Look at the draw and more importantly, the 4 transitions times. If your transitions aren't at least matching your splits, there's your "low hanging fruit"

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I dont think sub 1.0 reloads at 10 yds with A's is actually very realistic with most anybody...let alone GM's

That's haulin for 10 yds. as well as, if you actually broke that down within a classifier run or even shot to shot, everything would have to be absolutely perfect to achieve sub 1.0.

I think I can reload fairly quick. Some might even say "sporty" even. But a CONSISTENT reload at sub 1.0 or even at 1.0 isn't realistic.

If you think you're losing time on El Prez due to a 1.2-1.3 reload, I'd ask you to look at the data again and convince yourself otherwise. Look at the draw and more importantly, the 4 transitions times. If your transitions aren't at least matching your splits, there's your "low hanging fruit"

Well, let's break it down then. YouTube "3 second el presidente," and you win find a Ben stoeger video of a 3.76 run, and a Vogel run of 3.67. So, let's use that.

3.67 raw time minus let's say .9 seconds for a draw gives us 2.77 seconds.

2.77 seconds minus the 1.2 second reload you claim is perfectly adequate for very fast times leaves us 1.57 seconds.

The first 10 remaining splits gives us an exceptionally sporty .157 average splits and transitions. I'm an A, and I've shot maybe one .16 split, ever. Doing 5 of them in a row, with transitions, seems inhuman to me at my current skull level.

Same math but with a .9 second reload gives us .187 splits and transitions, which, while fast, is much more doable. I can shoot in the .19 range (though not with guaranteed alphas at 10 yards by any means haha), and I bet lots of shooters could.

What does all this mean? I respectfully disagree that a fast reload isn't important for fast el prez times, and I would say the math agrees.

BUT none of that is super applicable to regular stage shooting. Reloads are almost always masked by movement in this game.

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I dont think sub 1.0 reloads at 10 yds with A's is actually very realistic with most anybody...let alone GM's

That's haulin for 10 yds. as well as, if you actually broke that down within a classifier run or even shot to shot, everything would have to be absolutely perfect to achieve sub 1.0.

I think I can reload fairly quick. Some might even say "sporty" even. But a CONSISTENT reload at sub 1.0 or even at 1.0 isn't realistic.

If you think you're losing time on El Prez due to a 1.2-1.3 reload, I'd ask you to look at the data again and convince yourself otherwise. Look at the draw and more importantly, the 4 transitions times. If your transitions aren't at least matching your splits, there's your "low hanging fruit"

Well, let's break it down then. YouTube "3 second el presidente," and you win find a Ben stoeger video of a 3.76 run, and a Vogel run of 3.67. So, let's use that.

3.67 raw time minus let's say .9 seconds for a draw gives us 2.77 seconds.

2.77 seconds minus the 1.2 second reload you claim is perfectly adequate for very fast times leaves us 1.57 seconds.

The first 10 remaining splits gives us an exceptionally sporty .157 average splits and transitions. I'm an A, and I've shot maybe one .16 split, ever. Doing 5 of them in a row, with transitions, seems inhuman to me at my current skull level.

Same math but with a .9 second reload gives us .187 splits and transitions, which, while fast, is much more doable. I can shoot in the .19 range (though not with guaranteed alphas at 10 yards by any means haha), and I bet lots of shooters could.

What does all this mean? I respectfully disagree that a fast reload isn't important for fast el prez times, and I would say the math agrees.

BUT none of that is super applicable to regular stage shooting. Reloads are almost always masked by movement in this game.

To be fair the original question was in regards to a GM run on El Pres, which to do that is around a 1.3 second reload as you have already stated.

I agree though, to say that you get sub 1 second reloads on a 10 yard target is a little unrealistic. POSSIBLY with an open gun, massive magwell, and a dot. But I think for a production shooter the average would be around 1.2 or so seconds.

But in regards to the videos you are referencing lets be fair here. The difference between a regular GM and Ben Stoeger or Bob Vogel is massive, and in all reality I don't know how you could compare a regular GM and those guys. I would have to believe they are probably pushing that drill to its absolute limits, and I would judge that they have a .85 draw and reload.

Either way to me this is all about a drill, that as we discussed can be hundo'd with a 1.5 second draw and load.

Wyatt

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agreed. Being able to execute a sub 1 sec reload during a stand and shoot classier is definitely doable by the non Stoegers & Vogels of the world. The question of whether it's necessary is a different matter .... you can certainly shoot a 100 on El Pres without requiring a sub 1 sec reload .... you just can't combine it with a 2 sec draw ... :)

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  • 9 months later...

That's the way these things go. If your skill level is high enough, people that are significantly less skilled or otherwise unfamiliar will look at what you do as magic. It's just the culmination of a lot of work.

The inverse of this, I've brought a lot of people to matches that couldn't understand why I wasn't happy with a stage that had a few extra shots or I had to take a swinger in 2 passes or had another small problem. From my perspective I just wasted a huge amount of time, but from theirs it was just a tiny little blip.

As you get better your perspective on fast will change as well. The times aren't out of reach. Just glance to the top of the mountain you're climbing, keep most of your focus on your feet.

Edited by Jake Di Vita
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