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Brian Enos's Forums... Maku mozo!


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About motosapiens

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    Back From the Dead

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    Kuna, Idaho
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    mark weaver

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  1. Thanks for your insights mr hammer002. You are way less of a dick than I am about explaining this stuff, and a better shooter besides. I honestly wish that physical conditioning and foot speed mattered more because even at 57, I still have plenty of that stuff, but it seems to the evolution everyone goes through if they take the sport seriously and train and practice. At first it seems like the top guys are some kind aliens, able to shoot without even aiming and still hit stuff. Then you realize it's possible to actually see enough to call good hits at those speeds, and you start to think all you have to do is run fast as hell and shoot fast as hell.... then after doing that for a while, and maybe analyzing some video you start to realize that the top guys aren't actually running any faster, they are just leaving sooner and shooting sooner... wasting alot less time.
  2. I understand that you believe that, but so far anyway, the most experienced RM's in the sport have contradicted you in this thread. Thanks for sharing your thoughts.
  3. I thought my # used to be in my profile, but at any rate, A75553. I didn't say you were crippled, btw. I said .5 to 1 second is a HUGE difference, MUCH larger than can be explained by physiological or athletic differences among healthy individuals. Those kinds of differences are due to learned and practiced efficiency, and pretty much anyone is capable of learning and practicing that level of efficiency. In general, I think pretty much any GM would agree that athletic ability is one of the least significant aspects of practical shooting. I'd say it's pretty much non-existent with a 6' movement. It's all about efficiency. It takes almost everyone very close to the same time to make the movement if they actually try. The differences are in how long people wait to start moving after they fire their last shot in the first box, and how long it takes them to start shooting once they get to the 2nd box.
  4. No, you have it backwards. first you declare major, then you use the right size bullet and achieve the right velocity. The end. chrono doesn't check to see how many bullets you are loading. There is nothing in the rulebook about magazine capacity affecting your measured power factor at chrono. What the rulebook *does* say is that your declared powerfactor affects your magazine capacity, not the other way around.
  5. .5 to 1 second faster is the difference between a healthy athlete and someone who is crippled. or it is the difference between someone who moves efficiently and someone equally athletic who doesn't move efficiently. these differences in efficiency and practice are far far greater than any difference resulting from the surface quality. btw, in general, longer legs are NOT an advantage in short movements. I'm more athletic than most, but my wife who is 11" shorter is significantly quicker from box to box (or in any short movement).
  6. There are no additional requirements to make major in single stack or revolver. the requirements are the same as any other division. Big enough caliber and sufficient weight x velocity. But there are additional division requirements for capacity that depend on which pf you declare.
  7. my scores are the same on a slippery or uneven surface as on a firm surface. it's only 6'. Movement speed is a total non-issue. Leaving early and shooting early is the issue. It takes me around 2 seconds, shot-to-shot, whether I'm dryfiring it on cement in the garage, or live-firing in the bay with the deep sand that sparked the original discussion.
  8. i could see that going either way, and I honestly don't care which way as long as it's the same every time. I'm a grown-ass man, so if I flunk chrono I'm going to be stuck shooting 8 rounds of 45 anyway, instead of some sissy girlie round designed for feds.
  9. but the division rules for single stack say you can only load 8 rounds if you declare major. If you load more than 8, you have broken the division rules. Note that other divisions (such as limited) have different division rules, so loading any amount won't break division rules and get you moved to open, it will just get you scored minor if you fail chrono (which is different than breaking division rules).
  10. especially with outdated and pointless equipment rules.... lulz.
  11. still, why have *one* stage that prevents an athlete in a wheelchair from having any chance at winning a big match, even if he can compete for the win on every other stage? if half or all the stages had movement, I would say movement was a fundamental part of the sport. If only 1 stage has movement, it seems to me like a barrier, and nothing more.
  12. wut? the division rules say you can only load 8 if you declare major. so if you declare major and load 10, you have broken those division rules. If you declare major and fail chrono, you haven't broken the division rules, you have just failed chrono.
  13. but there are competitors who are literally world class in steel *except* for the one stage with movement. I personally like outer limits, but I'm not sure that one stage adds that much to the experience. I get all the movement i need in USPSA.
  14. not an unreasonable argument, but I think it also makes sense to say that division rules allow you to load 10 if you declare minor, or 8 if you declare major. If you load more than that, you have broken division rules and go to open.
  15. not if you declared major (and haven't yet been bumped to minor by chrono). You will be moved to open, at least according to the most experienced rules guy in this thread.
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