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DKorn

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Everything posted by DKorn

  1. I’d think it depends on the stage - if the steel activates stuff that I’m going to shoot from the same spot then I’d probably shoot it again, thinking that maybe I hit it low or edged it (I’m not looking for the hit itself on the clock). If it activates stuff that’s available at a different spot, and you know for sure you hit it and have already left the position and moved on... then your run is screwed either way, so you might as well hope for the reshoot I guess.
  2. If you can’t find it in the rulebook then it isn’t a procedural penalty. You can’t apply any penalty that you can’t back up with a rule.
  3. Take a look at the article starting on page 22 of this issue of Front Sight https://uspsa.org/magazine/display//2014-07
  4. According to comments by DNROI, past Front Sight articles, and the RMI who taught my RO class, this stage violates rule 2.1.4 because targets are visible when they are beyond the 180. According to what’s been allowed at major matches in the past, this stage could be legal.
  5. I think he might’ve been pointing out another potential error that a new person could make that could have even more dangerous consequences.
  6. It sounds like the RO says something about sweeping. Looks to me like he swept his hand.
  7. I run 125 grain round nose Blue Bullets. I didn’t feel like messing around with different bullet profiles since everything i’d shot as far as factory ammo had been round nose. Basically, 115s tend to be snappy, 147s a bit more of a push than a snap, and 124/5s somewhat of a middle ground.
  8. Searching on the PractiScore Competitor app shows him in the results from the 2017 Nationals. Nothing more recent shows up as far as USPSA Nationals but there are other matches listed (mostly steel challenge). Why not not just reach out to him and ask?
  9. Regardless of what the rules say, DQing somebody for sweeping themselves while clearing a squib in the safe area is a clear violation of Troy’s #1 rule (DBAD). If the rules require it, then we’re stuck with it. But if not, then let’s interpret the rules in a way that doesn’t screw anybody over when they’re already having a bad day.
  10. Part of the problem with the rules for unsafe gun handling is that 10.5 starts with “Examples of unsafe gun handling include, but are not limited to:” which implies that doing anything blatantly unsafe should be a DQ. But then, we’re expected to be able to justify every DQ with a specific rule from that section. I’m trying to come up with an example of something that’s indisputably unsafe gun handling but isn’t already listed in that section. Everything I can think of is either already covered or up for debate.
  11. It’s interesting that most injuries that happen at matches are unrelated to the shooting. It means our safety rules work. In fact, well-run matches with good safety practices are probably safer than participating in, say, a softball league.
  12. Agreed that shooting indoors with poor ventilation is bad no matter what you do to mitigate other routes of exposure. When you shoot outdoors, do you do anything to clean lead off of your hands before snacking, or do you not bother? I’m thinking it’s worth it to try to clean them even if shooting indoors is worse anyway.
  13. I guess I could clarify what I said earlier about stopping people when I see stuff caught in their holster - I do that if I’m one of the ROs. If I’m not, I'm probably not even paying attention since I’m loading mags, visualizing my plan, etc.
  14. I see this a lot with newer shooters, especially when it’s a little cold out and people are wearing loose sweatshirts, etc. I think I see it more with USPSA than I did when I shot IDPA, since the IDPA crowd is used to having to clear a concealment garment from their holster. When i see someone with something caught in their holster when reholstering during make ready, I always stop them and have them fix it. I’d rather be potentially annoying about it than have to use the first aid kit in my range bag.
  15. Anyone have recommendations for best wipes to remove lead from my hands? I’d love to have something I can throw in my range bag so I can wipe my hands off before snacking, grabbing water, and before I get back in my car. In the past I’ve just tried my best to grab the outside of packaging and not touch the opening of the water bottle or the food itself, but this thread and a couple others make me think wipes are worth getting.
  16. Based on what I’ve seen with mount compatibility for other guns/mounts, your only options with that slide will be the Burris Fastfire 3, the Vortex Viper, and the Vortex Venom. They’re all pretty comparable. Price will likely be similar as well. Personally, I’m a fan of Vortex but haven’t shot anything with a Fastfire. Between the two Vortex choices, the Venom has a 3 MOA option if that matters to you and a top load battery. The Viper sits a little bit lower to the slide (easier to learn relative to irons), but only comes in 6MOA and you have to remove the optic to change the battery. I will say that I’ve changed batteries in my Viper before and seen no change in my zero when confirming it afterwards.
  17. Have someone else shoot it, and shoot it off of a rest. That’ll at least tell you if it’s something you are doing or something with the gun.
  18. I don’t think I would shoot CO if it was 10 rounds. 15 rounds, maybe. For me, the fun of CO is that the combination of the dot and capacity means that you can just keep moving through a stage, keeping the gun running the entire time. If you have to reload a few more times you can’t do this as effectively.
  19. The key word in 8.2.4.1 is “require”. You can’t require a weak side start or require them to fire the carbine with one hand. You can, however, allow them to do either of these things as long as they don’t violate any other rules. I would probably just have the start be “holding carbine and holding activator in weak hand” and then let them figure out how to solve the shooting problem, same as you would for handgun shooters. The key to keeping shooters happy is to make sure that the stage is primarily a shooting challenge and not a prop-manipulating challenge.
  20. If you want them to start with the object in their hands, either make everyone do a table start, or just have them start with the gun in one hand. If you have them start in one hand, you give them the choice of shooting while carrying the object (either finding a way to carry the object and have their hand on the gun at the same time OR shooting one handed), activating whatever first and then shooting, or setting the object down and picking it up later (if you allow this). These are the same options pistol shooters have.
  21. I guess I could just not tighten them and that would solve the whole issue as long as my zero doesn’t wander.
  22. Correct. No thumb rest on guns for either of those divisions in USPSA. If you were working on a Limited or Open setup you could run it, which would also help with finding a holster for it since then you could run a race holster.
  23. I think you get a little more than you would from a stock STI, but not enough to justify the cost. According to the site, you get: -the slide cuts and fancy coatings -Extreme Engineering fire control parts with a 1.75-2.5 lb pull -Extended slide release and mag release -Stippled grip (looks the same as the DVC series to me) -SS guide rod (not sure what the stock guide rod would be for STI) -4 magazines The comparable STI would probably be the DVC-3 since the Combat Master is only available in 9mm. It’s $1k less MSRP.
  24. Anyone else ever had issues with zeroing the Vortex Viper red dot? I have one on my PCC (CZ Scorpion), and the dot seems to move a bit when I tighten the lock screws in the back of the optic, but not consistently enough to be able to account for it when I adjust the optic beforehand. Am I doing something wrong, or is this normal?
  25. A lot of people (including ROs who should know better) seem to have this same misconception. I think they get confused with the part where if the calibration shot hits above the calibration zone, it’s an automatic reshoot.
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