spanky Posted December 14, 2009 Share Posted December 14, 2009 (edited) Madness. Start anywhere outside of the rear most section of the shooting area Quick & Easy Start with hands touching wall PP activates drop turner. Mandatory reload when switching windows. Edited December 15, 2009 by spankaveli Link to comment Share on other sites More sharing options...
spanky Posted December 14, 2009 Author Share Posted December 14, 2009 (edited) The Ole Runaround Loaded & holstered. Facing uprange, hands grasping bottom of port. Edited December 15, 2009 by spankaveli Link to comment Share on other sites More sharing options...
steel1212 Posted December 14, 2009 Share Posted December 14, 2009 I have a whole years worth of stages that I need to post and share that is done on sketchup...just been to busy to do so. I love the program, there is nothing you can't create, or download. Link to comment Share on other sites More sharing options...
azeric Posted December 14, 2009 Share Posted December 14, 2009 The stages look great, this would be ideal for our club. Is is hard to learn and did you have to draw all of the elements first and them place them in the Sketch-up program? Link to comment Share on other sites More sharing options...
spanky Posted December 14, 2009 Author Share Posted December 14, 2009 (edited) The Chair Unloaded gun and all magazines on table Upon signal engage T1, T2 and PP1, perform mandatory reload, engage T3, T4 & PP2, perform mandatory reload, engage T5, T6 & PP3. Edited December 14, 2009 by spankaveli Link to comment Share on other sites More sharing options...
spanky Posted December 14, 2009 Author Share Posted December 14, 2009 (edited) Don't Stop Heels at rear fault line. Handgun Loaded and holstered. Stomp box activates swinger, PP2 activates drop turner. Edited December 15, 2009 by spankaveli Link to comment Share on other sites More sharing options...
spanky Posted December 14, 2009 Author Share Posted December 14, 2009 (edited) World of Walls Start anywhere along rear of shooting area, Handgun loaded & holstered Edited December 14, 2009 by spankaveli Link to comment Share on other sites More sharing options...
spanky Posted December 14, 2009 Author Share Posted December 14, 2009 (edited) The One's String 1 : 1 on each, reload, one on each strong hand String 2 : 1 on each, reload, one on each weak hand Edited December 15, 2009 by spankaveli Link to comment Share on other sites More sharing options...
spanky Posted December 14, 2009 Author Share Posted December 14, 2009 (edited) Drop it USP activates swinger Edited December 15, 2009 by spankaveli Link to comment Share on other sites More sharing options...
vluc Posted December 14, 2009 Share Posted December 14, 2009 nice work. Link to comment Share on other sites More sharing options...
jkatz44 Posted December 14, 2009 Share Posted December 14, 2009 nice work. I like all of the stages! Link to comment Share on other sites More sharing options...
kz45 Posted December 14, 2009 Share Posted December 14, 2009 Looks good Spanky, we gonna shoot some of these Sunday? Link to comment Share on other sites More sharing options...
spanky Posted December 14, 2009 Author Share Posted December 14, 2009 Thanks! We may see these but not this Sunday. Some others I drew are being used. Link to comment Share on other sites More sharing options...
11.43mm Posted December 14, 2009 Share Posted December 14, 2009 Very nice work...maybe the target manufacturers can issue hard cover already painted? Link to comment Share on other sites More sharing options...
LPatterson Posted December 14, 2009 Share Posted December 14, 2009 The Ole RunaroundRetrieve gun from table. No reason for ports in first 2 walls as they will be run around anyway. Link to comment Share on other sites More sharing options...
spanky Posted December 14, 2009 Author Share Posted December 14, 2009 The Ole RunaroundRetrieve gun from table. No reason for ports in first 2 walls as they will be run around anyway. While I agree, I think it might add an interesting aspect of tactics / game play to the stage. Link to comment Share on other sites More sharing options...
spanky Posted December 15, 2009 Author Share Posted December 15, 2009 Tweaked a few of 'em Link to comment Share on other sites More sharing options...
spanky Posted December 15, 2009 Author Share Posted December 15, 2009 (edited) Throttle String 1: Facing Uprange, hands naturally at sides, Turn then draw, 1 ea, reload, 1 ea SHO String 2. Facing Downrange, wrists above shoulders, 1 ea, reload, 1 ea WHO Edited December 16, 2009 by spankaveli Link to comment Share on other sites More sharing options...
spanky Posted December 15, 2009 Author Share Posted December 15, 2009 Tweaked "The Ole Runaround" Link to comment Share on other sites More sharing options...
Jim Taylor Posted December 15, 2009 Share Posted December 15, 2009 You are doing great with SketchUp! Just a few observations. Put the no-shoots on the surface of the shoot targets if you can. It makes for a cleaner design. Use the rotate tool to rotate the target face rather than the target stands and target. Once again, cleaner and more like what you will see in the field. Use the grid for layout and set up. Turn it off for match booklet presentation. Where there are multiple arrays, use the Look Around tool, set some views, and use those for clarification if you need to. Once again, you are doing great. Let me know if you need anything special in terms of prop development. Best regards, Jim Taylor www.bcidpa.wordpress.com Link to comment Share on other sites More sharing options...
spanky Posted December 15, 2009 Author Share Posted December 15, 2009 You are doing great with SketchUp!Just a few observations. Put the no-shoots on the surface of the shoot targets if you can. It makes for a cleaner design. Use the rotate tool to rotate the target face rather than the target stands and target. Once again, cleaner and more like what you will see in the field. Use the grid for layout and set up. Turn it off for match booklet presentation. Where there are multiple arrays, use the Look Around tool, set some views, and use those for clarification if you need to. Once again, you are doing great. Let me know if you need anything special in terms of prop development. Best regards, Jim Taylor www.bcidpa.wordpress.com Thanks Jim. Unfortunately the form I'm using doesn't have any "just" targets. Do you have any? And I'm not sure how to turn off the grids Link to comment Share on other sites More sharing options...
Jim Taylor Posted December 15, 2009 Share Posted December 15, 2009 www.bcidpa.wordpress.com Thanks Jim. Unfortunately the form I'm using doesn't have any "just" targets. Do you have any? And I'm not sure how to turn off the grids Of course, I have all kinds of targets. PM me at bcidpa at gmail dot com and I'll fix you up. That's the easy way. You can explode a group, copy what you need, and go that way. As for the grid, if the template was made with some forethought and planning, the grid ought to be on its own layer. Turn off the visibility of the layer and you are good to go. Otherwise, let me know and I'll fix you up with a bay set up. Keep up the good work. Best regards, Jim Link to comment Share on other sites More sharing options...
spanky Posted December 15, 2009 Author Share Posted December 15, 2009 Sent you an email. Thanks a bunch! Link to comment Share on other sites More sharing options...
spanky Posted December 16, 2009 Author Share Posted December 16, 2009 Tweaked "The Old Runaround" a bit more Link to comment Share on other sites More sharing options...
spanky Posted December 16, 2009 Author Share Posted December 16, 2009 The Ole Runaround Facing uprange, hands holding bottom of port Link to comment Share on other sites More sharing options...
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