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OUshooter

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Everything posted by OUshooter

  1. I would agree that the shooter should be DQed if this happened but, RO:IYAFUASC Shooter: Rack bang RO:Stop DQ for AD Shooter: I was making up a miss. You never gave ICHDH Where do you go from here. Unless the round hit the ground at his feet can you be sure he wasn't shooting at a target? I'm not sure that I like the command as writen. The SHOW CLEAR is what bothers me.If the shooter is required to show a clear gun to the RO shouldn't the RO be DQed for not making sure that the gun was clear also? In your example the shooter rushed and didn't show clear so it is all on him but if he shows you the gun shouldn't you own it also? What if he shows the gun and you see a round in the chamber that he missed, do you point it out or is that coaching? 8.3.7 “If Clear, Hammer Down, Holster” – After issuance of this command, the competitor is prohibited from firing (see Rule 10.4.3). While continuing to point the handgun safely downrange, the competitor must perform a final safety check of the handgun as follows: 8.3.7.1 Self-loaders – release the slide and pull the trigger (without touching the hammer or decocker, if any). 32 • USPSA Handgun Rules, January 2008 Edition 8.3.7.2 Revolvers – close the empty cylinder (without touching the hammer, if any). 8.3.7.3 If the gun proves to be clear, the competitor must holster his handgun. 8.3.7.4 If the gun does not prove to be clear, the Range Officer will resume the commands from Rule 8.3.6 (also see Rule 10.4.3). 8.3.8 “Range Is Clear” – This declaration signifies the end of the Course of fire. Once the declaration is made, officials and competitors may move forward to score, patch, reset targets etc. I would argue that unless the RO can prove the competitor wasn't engaging a target, post IYAFUASC then there is no DQ. Seems a DQ would only come if the competitor ran afoul of a condition in 10.4 post-IYAFUASC but pre-ICHDH.
  2. I've seen it, but never RO'd it when they race through the ULSC and drop the pistol in the holster. It's also not uncommon to do what's been mentioned which is to slow them down and do it again. Never have had to repeat that for the same shooter in 1 match.
  3. I play a similar game. I will chrono the batch in groups of three to simulate a chrono stage. I will shoot anywhere from 5 to 8 groups. As long as the lowest FPS from each string gets me above my target PF I call it good. I will usually go through and group the ammo by headstamp. To date I haven't found a statistical difference. What I have found is that grouping by OAL will show a pattern, and the SD within a narrow ± range will be lower.
  4. There is.... So random testing, or testing the top three won't work.... You will have to help me out Sir. All I can find is: 5.8.1.5 Match Officials reserve the right to conduct chronograph or other tests on all and any ammunition, at any time, and a reason need not be given. Appendix C2: 43. The Chronograph Station is considered an official stage in the match and subject to all sections of this rule book. Couldn't those not selected just be marked DNF on that stage? Thanks in advance.
  5. Thanks for the input folks, it's much appreciated. I'm gonna print this thread and take it to the range one night this week. I'm just B so I've got tons of room for improvement, but having such an obvious gaping hole in my skill set really bugs me.
  6. I was 9, and knee deep in helping on the farm. The only shooting I was doing was putting birds in the bag, and keeping wild dogs off the cows. I still love the old school trucker hats.
  7. Thanks for the tip. I will post them up on YouTube and let you all see if you can diagnose the issue.
  8. I will be very curious to hear how it runs. Looks good.
  9. Welcome aboard. For answers to shooting questions you've come to a great source.
  10. I dug around with the search, but couldn't find that which I seek. I went out today to punch some holes and decided to run the Three Sixes (9 of diamonds) drill from the DR Performance deck. If you are not familiar it's basically 15yrd bill drill. My weak hand strings were just awful. I've never done well with my left hand so I'm trying to really improve that aspect of my game. When running the WH string all my shots were low right. Even when I slowed down the shots where good elevation wise, but they were still going way right. I tweaked the drill and did it head shots only. Again WH was terrible. I had to hold off to the left of the head to get good hits. It started raining so I didn't have enough time to keep working to figure out the problem. I was starting to wonder if I'm tightening my grip as I break the shot. Would very much like to hear constructive input.
  11. Roger that. DTR is just west of Wichita Falls
  12. Thanks Sperman. Guess I need to comb the rule book more.
  13. I haven't reloaded much -- maybe approaching 100,000 rounds after 12 years or so -- but I'm still awaiting my first squib. So, I'll disagree that they "have to happen." I've not loaded Nic's # of rounds, but I have to agreed. To imply that handloading is less safe than "factory" loads, and some % of squibs is ok doesn't fly with me.
  14. If you are shooting at DTR routinely with Porter, then you are way ahead of the curve. Welcome to the boards and hope to shake hands next year at the DTR Championship.
  15. 7000 grit! Damn I wish I could nab that locally. My local guy only has 5000grit. By "caution" I mean go slow. I usually swab the inside of the die with 3 or 4 swipes. The carbide alloy is pretty freakin hard so short of a file you shouldn't do any damage to it. You should be able to clean any particles of crap sticking to the sizing ring.
  16. If you don't have a pre-start signal routine I highly recommend one. I like to keep my hand on my gun and repeat: Stay Frosty...Stay Frosty. Good Luck!!
  17. Also from time to time will hit my sizing die with some 5000 grit sandpaper. Works for me but your mileage my vary, use with caution.
  18. The green label brake cleaner from O'Reilly's or equivalent is great for cleaning those out, along with a small dowel rod and old t shirt.
  19. I agree that the competitor is solely responsibly for the safe operation of their gear. The RO has to have full authority to issue a DQ. The shooter is the one who earned the DQ, the RO just verified it. If the WSB says the dumped weapon must be on safe and it wasn't on safe then it's a DQ. Why is this such a hard concept to grasp?
  20. Welcome aboard! Please feel free to ask questions and learn as much as you can.
  21. I'm a big fan of cans, but for Comp please leave them at home. The margin for error, i.e. distance from shooter to RO, isn't always optimal for suppressors. There are so many variables that using a can in comp just doesn't make sense. All it does is increase the odds of a reshoot.
  22. Unfortunately it's a lot like flying on a plane and taking your gun with you. When standing at the counter with paperwork and pistol you will be the most enlightened person in the conversation.
  23. I know I haven't seen it all, but if it's Lvl II or > and you can see it you can shoot it. If the RM doesn't like it then that's on them for poor stage design. The only thing I can think of is if shooting the a fore mentioned target did something crazy like send a round over the berm. In that case it's poor stage design, but on the shooter(DQ) for taking the shot.
  24. Since I'm using moly bullets they seem to be really tacky and that stickiness gets on the case I end up with pretty smeared up cases it makes it hard to see deformity's. I also figured the cleaner the cases are the less fouled up my barrel will get or am I over thinking this? The "moly" or dry lube shouldn't have any tacky or sticky feeling of any kind. If your bullets right out of the bag from the vendor are tacky they are defective. 1. Have these dies been used before with hard cast lead bullets? a. If so clean them out the lube from the lead is built up in the die. b. If not where the dies cleaned out before being put into use?
  25. What if the start position was on top of an activator that was not part of the shooting area. Once you step off, into the shooting area, the target/array is activated?
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