kend Posted January 21, 2007 Share Posted January 21, 2007 ...based on a safety issue or just a procedural? Link to comment Share on other sites More sharing options...
Carl Provan Posted January 21, 2007 Share Posted January 21, 2007 (edited) ...based on a safety issue or just a procedural? If the fault line is at the 7yd steel limit then it is. A proper set up would give a 1 yd or some distance before the charge line that would get you DQed. Crossing and shoot at steel while faulting a fault line that is at a greater than 7 yd distance would be a procedural. Edited January 21, 2007 by Carl Provan Link to comment Share on other sites More sharing options...
ihatepickles Posted January 21, 2007 Share Posted January 21, 2007 If you shoot steel at less than 7 yards it's a DQ for safety reasons. If you cross a fault line and fire a shot it's a procedural. If you do both things together it's a DQ, safety trumps everything. If you crossed a fault line and fired a shot at steel 15 yards away, it would just be a procedural. No safety violation in that scenario. Link to comment Share on other sites More sharing options...
maineshootah Posted January 21, 2007 Share Posted January 21, 2007 ...based on a safety issue or just a procedural? A proper stage should have the fault line for steel set back at least 8 yards away, therefore the shooter can over run the fault line and get assessed a proceedural, but yet stay shooting the match as they are more than the 7 yards established for safety reasons. Link to comment Share on other sites More sharing options...
AlamoShooter Posted January 21, 2007 Share Posted January 21, 2007 ...based on a safety issue or just a procedural? A proper stage should have the fault line for steel set back at least 8 yards away, therefore the shooter can over run the fault line and get assessed a proceedural, but yet stay shooting the match as they are more than the 7 yards established for safety reasons. +1 gona save this one Link to comment Share on other sites More sharing options...
Steve Moneypenny Posted January 21, 2007 Share Posted January 21, 2007 The fulll way to go is a Fault line (for procedurals) and a very obvious Charge line ( for DQ) and point that out to the shooters when doing the walk through even at local matches. just because someone may not know. Link to comment Share on other sites More sharing options...
maineshootah Posted January 21, 2007 Share Posted January 21, 2007 The fulll way to go is a Fault line (for procedurals) and a very obvious Charge line ( for DQ) and point that out to the shooters when doing the walk through even at local matches. just because someone may not know. I should amend my post... this is right on. Link to comment Share on other sites More sharing options...
Nik Habicht Posted January 21, 2007 Share Posted January 21, 2007 My preferences for setting steel are either to hide it behind walls, or to place it so far outside of the freefire zone that it becomes virtually unlikely for anyone to get too close...... It's actually not very hard to take care of this with design, and it's possible to have steel at 7-10 meters...... In the winter, when we occasionally try to build a match with minimal props, we might specify that steel may only be engaged through ports ---- that keeps us from setting a bunch of extra walls or fault line, and gets us back into warm places sooner.... Link to comment Share on other sites More sharing options...
chuckbradley Posted January 21, 2007 Share Posted January 21, 2007 Even better there should be a barrier to keep the shooter from getting that close. Link to comment Share on other sites More sharing options...
bayoupirate Posted January 21, 2007 Share Posted January 21, 2007 +1 MaineShootah I wouldn't design/set-up a stage without a fault line and a charge at the minium safe distance. This make the call much easier for the RO. Nothing is idiot proof, but well designed stages can be idiot resistant. Link to comment Share on other sites More sharing options...
kevin c Posted January 21, 2007 Share Posted January 21, 2007 +1 to Nick and Chuck's comments. We try to make it physically impossible (or at least highly improbable) to get under 7 yards away from a steel target. Physical barriers are best. Separate charge and I guess what you could call safety limit lines can also be used. For the safety reasons above, we now try to avoid even having the shooter get less than 7 yds from steel that should already have been shot down from another position, even if the WSD specifies shooting said steel only from that further position, removing even the temptation that the shooter will try to take down a missed steel target from too close in. Too bad, 'cause it limits some of the neet things we used to do. Safety is safety, though. Link to comment Share on other sites More sharing options...
Flexmoney Posted January 21, 2007 Share Posted January 21, 2007 I can't believe none of you (slackers ) have posted the actual rulebook passage yet... Setup 2.1.3 Minimum Distances – Whenever metal targets are used in a course of fire, precautions must be taken so that competitors and match officials maintain a minimum distance of 7 meters (22.96 feet) from them while they are being shot. Where possible, this should be done with physical barriers. If Charge Lines are used to limit the approach to metal targets, they must be placed at least 8 meters (26.25 feet) from the targets so that the competitor may inadvertently fault the line and still be outside the 7 meter (22.96 feet) minimum distance. Procedural Penalty 10.2.1 A competitor who fires shots while any part of their body is touching the ground beyond a Fault or Charge Line will receive 1 procedural penalty. However, if the competitor has gained a significant advantage while faulting, the competitor will be assessed 1 procedural penalty for each shot fired while faulting, instead of a single penalty [edit, see 10.2.3 for max penalties] . No penalty is assessed if a competitor does not fire any shots while faulting a line. DQ 10.4.7 A shot fired at a metal target from a distance of less than 7 meters (22.96 feet), measured from the face of the target to the nearest part of the competitor’s body in contact with the ground (see Rule 2.1.3). Link to comment Share on other sites More sharing options...
maineshootah Posted January 21, 2007 Share Posted January 21, 2007 I can't believe none of you (slackers ) have posted the actual rulebook passage yet... That means we would have had to use cut and paste.... Link to comment Share on other sites More sharing options...
BDH Posted January 28, 2007 Share Posted January 28, 2007 I can't believe none of you (slackers ) have posted the actual rulebook passage yet... Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now