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Is Crossing The Fault Line Shooting Steel A Dq...


kend

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...based on a safety issue or just a procedural?

If the fault line is at the 7yd steel limit then it is. A proper set up would give a 1 yd or some distance before the charge line that would get you DQed. Crossing and shoot at steel while faulting a fault line that is at a greater than 7 yd distance would be a procedural.

Edited by Carl Provan
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If you shoot steel at less than 7 yards it's a DQ for safety reasons. If you cross a fault line and fire a shot it's a procedural. If you do both things together it's a DQ, safety trumps everything.

If you crossed a fault line and fired a shot at steel 15 yards away, it would just be a procedural. No safety violation in that scenario.

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...based on a safety issue or just a procedural?

A proper stage should have the fault line for steel set back at least 8 yards away, therefore the shooter can over run the fault line and get assessed a proceedural, but yet stay shooting the match as they are more than the 7 yards established for safety reasons.

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...based on a safety issue or just a procedural?

A proper stage should have the fault line for steel set back at least 8 yards away, therefore the shooter can over run the fault line and get assessed a proceedural, but yet stay shooting the match as they are more than the 7 yards established for safety reasons.

<_< +1 gona save this one

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The fulll way to go is a Fault line (for procedurals) and a very obvious Charge line ( for DQ) and point that out to the shooters when doing the walk through even at local matches. just because someone may not know.

I should amend my post... this is right on.

:)

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My preferences for setting steel are either to hide it behind walls, or to place it so far outside of the freefire zone that it becomes virtually unlikely for anyone to get too close......

It's actually not very hard to take care of this with design, and it's possible to have steel at 7-10 meters......

In the winter, when we occasionally try to build a match with minimal props, we might specify that steel may only be engaged through ports ---- that keeps us from setting a bunch of extra walls or fault line, and gets us back into warm places sooner....

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+1 to Nick and Chuck's comments.

We try to make it physically impossible (or at least highly improbable) to get under 7 yards away from a steel target. Physical barriers are best. Separate charge and I guess what you could call safety limit lines can also be used.

For the safety reasons above, we now try to avoid even having the shooter get less than 7 yds from steel that should already have been shot down from another position, even if the WSD specifies shooting said steel only from that further position, removing even the temptation that the shooter will try to take down a missed steel target from too close in. Too bad, 'cause it limits some of the neet things we used to do. Safety is safety, though.

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I can't believe none of you (slackers :) ) have posted the actual rulebook passage yet...

Setup

2.1.3 Minimum Distances – Whenever metal targets are used in a course of fire, precautions must be taken so that competitors and match officials maintain a minimum distance of 7 meters (22.96 feet) from them while they are being shot. Where possible, this should be done with physical barriers. If Charge Lines are used to limit the approach to metal targets, they must be placed at least 8 meters (26.25 feet) from the targets so that the competitor may inadvertently fault the line and still be outside the 7 meter (22.96

feet) minimum distance.

Procedural Penalty

10.2.1 A competitor who fires shots while any part of their body is touching the ground beyond a Fault or Charge Line will receive 1 procedural penalty. However, if the competitor has gained a significant advantage while faulting, the competitor will be assessed 1 procedural penalty for each shot fired while faulting, instead of a single penalty [edit, see 10.2.3 for max penalties] . No penalty is assessed if a competitor does not fire any shots while faulting a line.

DQ

10.4.7 A shot fired at a metal target from a distance of less than 7 meters (22.96 feet), measured from the face of the target to the nearest part of the competitor’s body in contact with the ground (see Rule 2.1.3).

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