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SinistralRifleman

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Posts posted by SinistralRifleman

  1. Trijicon is already on board sponsoring the match with 2 1.25-4x Accupoints!

    We have decided on the following further rule revisions for 2006

    1.4.3 All long guns must have slings, some courses of fire require the use of a sling for transitioning.

    1.5.4 The Cavalry Arms 3 Gun Match Allows for Hot Handguns during the course of fire. A shooter may transition either to engage targets approved for the type of firearm they wish to switch to, or because their long gun became inoperable and they are transitioning to sidearm. All slung long guns must have detachable magazines removed, tubes/internal feeding devices empty, and the chamber must be empty (safety does not need to be on). Failure to clear slung long guns will result in match DQ. The shooter is not responsible for the 180 with slung empty long guns, so long as the muzzle is pointed generally up or down. ROs will stop shooters who sling long guns without clearing them.

    6.1.1 Any cardboard target, designated as a "shoot" target must meet one of the following conditions to be considered neutralized. The bullet hole must be inside of or break the edge of the perforation for the scoring zone to count.

    Handgun and Intermediate Rifle Cartridges

    1 Head Shot*

    1 A Zone

    2 Hits anywhere

    Battle Rifle Cartridges ( .308, .30-06, 7.62x54R, 8mm Mauser )

    1 Head Shot*

    1 A or C Zone

    2 Hits anywhere

    Shotgun Slug

    1 Hit anywhere

    *Headhsot is defined as breaking the neck perforation or higher

    6.1.3 Paper targets used in the match will be USPSA Targets. Targets to be engaged will have weapons or other visible features displayed so that the shooter will assess them as a threat (unless specifically noted otherwise in stage description).

    6.1.4 “No Shoot” Targets will have no weapons displayed on them (unless specifically noted otherwise in stage description). Designated "No Shoot" targets that are hit will incur a 25 second penalty, regardless of the number of hits.

    Read the full match rules here: http://www.cavalryarms.com/3gun/3gunrules.html

  2. And it sold so well they ... discontinued it?

    There's a "1100 Tactical" model now, but generally when management goes around renaming and repainting stuff, it's not a good sign for the incumbent.

    But.. I have no visibility into that market, and I'm sure others here do.

    I've heard various reasons why they did this, nothing concrete though....one thing someone quoted remington staff as having said was since the gun wasn't reaching it's target market, they felt change was needed. Remington has several different divisions, internal politics might have been a factor if one division percieved another as "cutting it's grass".

    I'm still waiting to get my Saiga back after it has received it's blessing from the BATFE....then the quest for magazines will begin.

  3. Allowing the Saiga in Tactical division will only help the sport and development of the shotgun overall. Think about it, what will Remington, Winchester, Benelli do if everyone starts using box-fed autoloader Saigas? Most likely it will force them to do some R&D and develop thier own magazine fed shotguns to retain a piece of the market. Competition is good for business as it forces the companies to advance or loose money.

    The problem is there's very little market in the US for "action" shotguns, and mag-feeders even less. For a major mfg to tool up and build one looking at a market that's quite possibly less than 1000 units, total is a heck of a risk.

    How many active 3-gunners are there?

    Any reliable shotgun that is suitable for 3 Gun shooting would also be suitable for Law Enforcement, Military, and Defensive applications with only minor adjustments if any.

    Most of the Remington Competition masters that sold weren't bought by 3 gunners, they were bought by people to use as home defense shotguns.

  4. I like it the way it is.

    With strict time + penalties if your gun malfs big time that's all she wrote. Without stage points the match becomes less a contest of skill and would place more of an emphasis on equipment reliability. The game becomes more about equipment and less about skill.

    Any given firearm is a system consisting of the gun itself, the magazines, ammunition, and the operator. I've yet to see a serious malfunction at a match that could not in some way be attributed to operator error.

    1) Failing to adaquately maintain the firearm (cleaning or replacing worn out parts)

    2) Using poor quality or improperly reloaded ammunition

    3) Using poor quality or worn out magazines

    4) Failing to adaquately secure sighting devices.

    5) Choosing to use lightened springs, lightened bolt carriers, etc. that decrease reliability.

    6) Failing to put the gun through it's paces before bringing it to a match.

    If my guns screw up, I view it as my fault, and will take responsibility for it.

    Also I like the emphasis on long guns (namely rifle). Most of us shoot enough pistol as it is with the pistol-only matches we attend.

    I agree with that.

  5. Kelly let us in to shoot for fun since we gave away some prizes.

    I found out that even more people than I thougt are in law enforcement that I shoot with regularly. :blink: I had a decent unofficial 21/47 finish shooting with the pros. A single 30 second no-shoot penalty bumped me down the list a ways.

    Saw some things I think would be interesting to incorporate into major matches

    Two stages had targets with circles, squares, and triangles painted on them. Prior to shooting the stage the shooter was either told or flipped over a card to determine which ones would be no-shoots.

    Shoot Targets had to be identified as threats on 3/4 stages based upon having a gun painted on them, in addition to being hostile shapes.

    No shoot targets had an open hand displayed.

    Penalties were harsh for not engaging targets or shooting no-shoots...this really makes you be positive you engaged everything by scanning, and being sure of your target before shooting. I that no-shoot penalty I mentioned earlier was because I did not fully ID the target in the dark house...turned out it was a triangle painted target I wasn't supposed to shoot.

    More thinking was involved than a typical 3 gun match in general, not so much in planning to shoot the stage. I found it easier to not plan too much and simply scan and engage targets are 3 different possible courses of fire made planning difficult. You had to think more while you were shooting the stage, and that is a good thing as far as I am concerned.

  6. Last year's match for those who missed it:

    http://www.cavalryarms.com/3gun/vids/CAV3GMV.wmv

    The website has been updated with all the info for the 2006 Match:

    http://www.cavalryarms.com/3gun/3gun.html

    Changes in the rules for this year:

    Tactical Iron and Tactical Scope shooters may load 9 rounds in their shotguns to start. Shooters may load more shells once the course of fire has begun.

    All stages will be “freestyle,” shooters will be able to engage the targets with firearms of their choosing with the following limitations:

    Paper Targets: Rifle, Pistol, or shotgun slug

    Steel Targets less than 100 yards away: Pistol and Shotgun Shot

    Steel Targets greater than 100 yards away: Rifle, Pistol, and Shotgun Slug

    Clays: Shotgun Shot

    Paper targets only require one shotgun slug hit anywhere to neutralize.

    Applications here:

    http://www.cavalryarms.com/3gun/3gunapplication.html

    Some sponsors are specifically donating prizes to Trooper Class, it will be worth your time to shoot.

    We need ROs/Range Staff. They will shoot for free and be eligable for additional prizes.

    There will be a 600-1000 yard sniper rifle side match on Sunday time permitting.

  7. Can you guys please list the makes of all the rifles you've seen this happen in.

    Various people are saying that we reccomend it because it is an issue with Cav Arms receivers only. I've personally seen it happen in Colt, DPMS, Bushmaster, and JP lowers...I don't believe it is confined to any one brand. It is simply something that has the possibility of going wrong if you shoot your rifles a lot, which most of us do.

  8. Here's my full After Action Report

    This was the match’s first year under new management. That considered it ran fairly smooth in spite of the weather conditions.

    The match began on Friday. High winds persisted throughout the day along with dust storms.

    We had been without rainfall for over 140 days. Early Saturday morning the sky let loose with heavy constant rain fall throughout the day. Temperatures got as low as 37 Degrees, with snowfall for over an hour. The snow melted as soon as it got to the ground. Many shooters decided to quit, stages got backed up as targets needing constant replacing due to water saturation in spite of being covered with plastic bags. My squad got 3 of our 4 scheduled stages shot on Saturday. Other squads got only 1 or 2 stages done. The cold weather dramatically effected all of our shooting, reloading shotgun was a cause for much cursing and bleeding, and pulling the trigger became an exercise in squeezing your whole hand as your fingers went numb.

    Sunday the weather cleared up, and shooting continued without much trouble.

    The round count was lower than I would prefer, but the stages were well thought out with few traps or tricks for the shooters to deal with. One could easily progress through the stages and find the target by scanning for them without much difficulty. 7/10 stages were multi-gun. 7/10 were close quarters oriented, the rest being long-range (100-300 yards). Stage 1 required the use of a provided Surefire flash light. In my opinion the stages were the best they have been in a few years.

    I particularly enjoyed the long-range stages. Out of all the stages these were the most fun. Unfortunately, Stage 5 was thrown out because of constant failures by the self re-setting targets being used. While we were waiting to shoot this stage I counted at least 3 times that the targets had to be repaired. These particular targets are constantly a problem, and yet they are used year after year. At least one previous year, a stage was thrown out because of problems with the same targets bogging things down. I would think they’d get the idea to stop using them at this point. To be clear, I am not blaming the targets…I am blaming whoever makes the decision to keep using them. We have 5 MGM Flash card targets, we will be happy to donate the use of these to the match next year if it keeps another stage from being thrown out. If shooters are taking too long on these stages a max time of 180 seconds should be set.

    On stage 7 we were allowed to hot re-holster our sidearm if we so chose, a grounding area was also available to those who didn't want to. I hope we are allowed to do this on all stages in the future. I would also like to see shooters be allowed to use their own weapon mounted lights in the future, with no impact on class, and be allowed to remove them when not required by the stage without being considered reconfiguring the gun.

    Next year I would like to shoot this match all in one day with the ROs. The round count is low enough and the stages short enough this should not be challenging. It would also be nice to avoid getting up so early 2/3 days and the nonsense associated with whatever hippy tree-hugger marathon of commerce disruption that is running every year on Sunday. In general I believe it would be a good idea if shooters could finish the match in 1 or 2 days rather than 3. Simply schedule all the out of town people to start shooting on Saturday, and all the locals start shooting on Thursday or Friday. Doing 6-8 stages in one day if not the whole match would be preferable to the amount of down time between stages and inconsistent start times every day.

    The range officers of every stage are to be congratulated for doing their best to get every squad through in spite of the weather conditions. I am frankly impressed that it went as well as it did all things considered. The range officers were also helpful and friendly.

    The prize table as usual was huge. I placed 100/173 in my class and I still received close to $200 retail value when it was my turn to walk the table. Even if you place low, you won’t feel like you wasted your time at SMM3G.

  9. On stage 7 we were allowed to hot re-holster our sidearms if we so chose, a grounding area was also available to those who didn't want to. I hope we are allowed to do this on all stages in the future.

    Exactly how cold are we talking about?

    37 Degrees. Cold isn't so bad on it's own....cold and wet is another story.

  10. All of us at Cavalry Arms do not use buffer detents in our rifles. We have seen them break in all makes of AR15 variants.

    I have seen them break in a half dozen competition shooters' guns. The tip of the detent will fall into the fire control parts causing them to lock up. You will not be able to keep shooting until you disassemble the rifle an remove the broken piece. The buffer detent does nothing but make the rifle easier to disassemble.

    Removing it will eliminate the possiblity of breakage, and puts constant positive forward pressure on the bolt carrier, also theoretically making the rifle more reliable.

    For disassembly, drop the hammer on an empty chamber and the hammer will catch the buffer. Or just remember you need to catch it with your thumb as you disassemble the rifle.

  11. our gallery is up:

    http://www.cavalryarms.com/SMM3G/2006/SMM3G-2006-1.html

    I got a lot less pictures this year than I normally would for 2 reasons

    1) the weather, I didn't want to risk thousands of dollars in cameras to the elements

    2) the stages were set up in a such a way it was difficult to photograph much.

    I did get some cool footage on stage 2 putting the video camera down range on a tripod I will post later.

  12. One more thing that could factor is I am left handed. I have heard that some of the manufactuers are selling left handed models. I assume they are full left handed models including safety, mag release and ejection. Is this true? If so, my decision may be made for me.

    You may want a ambi-safety and ambi-mag catch...but I am left handed and I don't use either or see an advantage in them. Sweep the safety off with your trigger finger, for reloads I usually get the new mag out first then hit the mag release with my right thumb....use your trigger finger to hit the bolt release if it's locked open on the last shot.

    Right handed uppers work fine for me, in fact I prefer being able to easily see the condition of the action. I notice the absence of brass flying past my face, that lets me know I need to reload or clear a malfunction.

  13. Russell

    Do you have any contact information or the name of who I might talk to in the custom shop. I made an effort to speak with someone from leupod at the shot show but could not find anyone with any knowledge about this reticle. I called today but was told that they weren't doing anything for the CQT's yet. Thanks Cody

    I heard the final reticle design will be approved on April 1st...do you need your scope upgraded or are you looking to buy a new one?

    Though this is taking longer than Leupold said it would initially, the good thing is they are listening to user feedback.

  14. Ha!!!

    Whats is this about rain on Thursday and Friday (Ten Day Forecast). It has not rained in Mesa for the last 134 days and now it got to rain for our match. We have 4-8 inches of snow falling right now in upstate New York, so showers and 75 degrees looks really good right now. I guess I should not complain.

    Rained really bad back in 2004 too...I don't mind shooting in the rain if they'd let us.

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