I loved stage 5. It was a great blend of difficult shots for everything (especially when shooting it at 1700 like I did) complimented by a hill climb that would be very easy to eat dirt on.
Stage 2 was a great use of the Royal Arms flashbang and all together a fun movement focused hoser-esque stage. None of the shooting was particularly difficult but the movement was, and that made it fun. Move this stage to where stage 1 was at and have us shoot at advancing Huns at long range with the rifle and it would be absolutely perfect in my opinion.
Stage 9 was a great stage that suffered from lousy ROs. (my opinion after seeing bad calls on the rifle spinner and hearing one RO complain about how hard it was to see) It was a simple stage yet still challenging due to goofy shooting positions. The wheelbarrow was a nice touch.
I think Ken's alpine slide idea has merit and would be an awesome match stage or even side stage where you have to make a donation to Toys For Tots or the like to ride it. Or really drive interest with half the money going to TFT and half going to a pot for the best score.
As far as improvements go, I can only think of two things for this year: more stupid primate tricks like dragging barrels or tires around and do more to put the ROs on a power trip when it comes to getting people to reset. I was on squad 13, and we got screwed over due to squads in front of us not resetting. The ROs need to threaten to DQ people who aren't doing what they should if it gets that bad (and actually DQ them if they don't shape up.) I watched these squads in my copious free time (2 hour waits for a stage) waiting for them to finish and they rarely had more than 2-3 people actively resetting. 2014 and 2015 didn't suffer from this problem, and there were a LOT of first big match shooters at this event (the price of fame I suppose, because this match kicks ass) and many of them just didn't seem to know how much work it takes from the competitor to make something like this run smoothly.
OK, maybe a couple of requests: can we have a flamethrower next year? Or maybe a stage based on A Christmas Story where you have to engage targets with a Red Ryder before moving on to real guns? Or maybe a Christmas Story stage with a flamethrower while on the alpine slide? (two hands, two ways to put your eye out) Not sure how that would blend but I'm confident that you folks could make it work.
In any case, it was a great improvement over last year and reminiscent of 2014 as far as the shooting went. I'll be there next year with my rubber snake prize, so keep your bags zipped.