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ClayK

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Everything posted by ClayK

  1. ClayK

    Sig P320

    What sight do you have on the rear?
  2. Have you tried using the main spring plug pin? When you remove the grips, the lower pin at the base of the back strap, near the bottom of the grip, that you push out to drop the main spring plug and spring, try using that pin as a slave pin for the sear cage.
  3. No, the safety is the double action. The primary method of safety on a DA/SA pistol IS the double action.
  4. I round the center channel off, where it impacts the hammer on slide action. It's not like a angle, per se, it's more of just a rounding of the edge. Just a simple smoothing of the corner won't really do a whole lot, but elongating that edge to a slow smooth curve will help.
  5. I snapped one just installing the sear spring pin. Lost one when it launched across the room (later found). I keep 6 on hand now...
  6. If you are ordering, grab a few of those springs. They break or get lost easily.
  7. I've seen the part called a Firing Pin Block Lever and Safety Lever, either way, it's the small piece of metal lever with the hair thin spring that pushes up the FPB.
  8. Yes, I know. It also has a FPB. It would fire in DA, but wouldn't release hammer in SA. Put in the modified safety lever (it's the small metal part that pushes up on the block, #14 on exploded view).
  9. I had to install a modified safety lever (another CGW part). It would work in DA but not in SA.
  10. Doing it incrementally will ultimately make the best reset, hence why there's so much assembly/disassembly. Once it's fitted, it's awesome!
  11. I've worked on about a half dozen SP-01 Shadows, 4 SP-01s, a P-01, and a 2075 RAMI. I hate the P-01 and the RAMI, but I did my best work on those two. Now I have to go back and do more work on the others....
  12. 3 times on one, 5 times on another. 4? The decocker sear cage was designed by a devil.... I hate that thing.
  13. Stage wasn't tossed or challenged. It was mentioned that the stage was illegal, because it was missing a large popper. I had challenged the statement that it was an illegal stage. I pointed out rule book, and then I was told that DNROI also determined it to be an illegal stage via phone, that effectively overruled my challenge to the statement that it was an illegal stage. That last comment had me question my interpretation, hence why I did some research here and asked the question (in this thread, since it was pertinent).
  14. Yep! And red & green are specifically disallowed because of the possibility of competitors with color blindness. At Area 3, they usually paint scoring steel brown, like a scoring paper target, and although it makes them hard to see against a dirt berm at 30 yds, it's perfectly legal. Steel color I knew. A3 painting brown is a new one, I don't remember that one when I shot there in 2012. Wonder if they just did that the past year or so...
  15. Yeah, I pointed out the rules. I was overruled.
  16. That's how I read it... But I was specifically overruled, that Large Popper was what was meant in the rules.
  17. This issue came up recently, can someone spell out "poppers", as defined in the rule book? To me, it means any calibratable piece of falling steel (Pepper Popper, Classic Popper, Mini Pepper Popper, Mini Classic Popper, etc). I recently got into a discussion with someone that claimed it had to be a large popper. But, the rules don't read that way. It uses the term "popper" collectively to mean both, at least that's how I read it.
  18. Okay... Well what would you suggest that shoots soft? Dirty I can deal with, clean and snappy, not so much..
  19. Good points Jim, well taken. I'm also of the opinion that, if you are expecting people to help outside of the normal expectation without actually asking for it, you have a false expectation set up and shouldn't be upset when that help doesn't materialize. For example, if everyone knows the expectation is to setup the stages the day prior, expecting people to step up and help is a valid expectation. If no one ever helps put the targets on the sticks or puts the sticks out the day of the match, it's hardly a valid expectation to expect shooters to put the targets out or the sticks on the bases. In those cases, I agree with Jim, ask for help and you shall receive.
  20. Is there a reason you have a max of 12 for setup? I would think the more help you got, the easier you could setup in time to shoot the day before. You may (or not) get enough help if they knew they would be able to shoot that day. Every situation is unique & it sounds like you are under some unfortunate constraints. 12 is enough to setup 7-8 stages in 3 hours. Any more and there isn't much benefit. If I could get more than 12 (which never happens), I would definitely do shooting the same day as setup for the volunteers.
  21. To put our stages on the ground, the setup starts at 0700 and is typically done by 1000 or 1030. All day? No. 3 hours, give or take, is pretty minor in my mind.
  22. Definitely interested in ideas. The local club that I am the MD for, typically sees about 100+ at our monthly matches. We use to do 8 stages, we've recently changed that to 7 stages. All stages are of a Sectional level in quality of design (props, complexity, technical, etc). In order to get those stages on the ground, the day prior, we've put a requirement of 8 volunteers to make it happen. My max capacity for setup help has been 12, but that's never been realized. The most I've gotten is 11, but it's typically between 8-10. I'm limited in how long I can use the range for setup the day prior, so having a full compliment of volunteers is imperative. In exchange for setup help, the volunteers get to shoot the match for free the following day. I'd like to offer that they shoot the match the day of setup (Saturday) and if they wanted, shoot the next day as well (maybe a different division or same division). Unfortunately, I can't regularly get 10+ to put the stages on the ground fast enough to afford them enough time to shoot after setting up. I've also tinkered with the idea of paying the setup crew, but that would have to be enticing enough to justify. For example, $50 to help setup, the match costs $25 (currently costs $20). This "pay for setup option" would mean that the setup people wouldn't shoot for free, but they could apply a portion of that $50 to the match fees. I do like the "enter into a season ending raffle" idea. That is something I'll have to put some serious consideration to the idea of a giveaway.
  23. Going to have to put this back into my head... A break for a couple months and it's easy to forget some of these fundamental things. Good reminder!
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