Jump to content
Brian Enos's Forums... Maku mozo!

Tango

Classified
  • Posts

    184
  • Joined

  • Last visited

Posts posted by Tango

  1. On 11/2/2019 at 6:49 PM, 920webb said:

    I have to agree . It doesn't hurt to stretch and warm up before a match . But it doesn't mean I always do it . 

    yea, but even the smallest amount of jogging or small warm up exercised get the weird looks from everybody else...there is something about the shooting community and their aversion towards physical activity (except when the buzzer goes off!)

  2. On 11/12/2018 at 1:58 PM, CHA-LEE said:

    Anyone else have luck in deploying my suggestions for Memory stages?

     

    This is great info, however has one major issue: your program assumes that everybody has enough and equal time to do these rehearsals, which is never true. What I can see is that the people who designed and setup the course has the most advantage in finding the best plan memorizing it, and then those who arrived early, and finally those who shoot it later in the squad....this all adds RANDOMNESS to the outcome of a match, or even leads to unfair practices and outcomes.

  3. 3 hours ago, Racinready300ex said:

     

    Those stages are lazy IMO. I've seen several of them, all basically the same concept. I could show up early and build one of those with zero thought or effort. All it does is screw the guys who don't get there early enough to walk the stages. At majors it hurts staff the most because they wont have time to game it, and the guys shooting on Sunday and walking stages on Saturday have the biggest advantage. Typically shooting skill has little to do with your finish.

     

     

     

    I am relatively new to the game, but already can recognize this pattern. I dislike these kind of "memory" stages and think that they are unfair for the reasons you mentioned.

     

    There is a local club here run buy a GM, his family and his buddies. They always throw in two to three such trick memory stages in every match with huge overall points and seem to be so well rehearsed in how to shoot them....they give all the nonmember/outside shooters a total of 5 mins to walk through these stages, and no surprise everybody outside of their group make costly mistakes. The funny thing is they never shoot in any other club either. 

     

    These stages are testing memory skills that are not necessarily practical for real life either, but that is a different discussion. 

  4. 1 hour ago, ChuckS said:

    Huh? Just got done shooting 2 matches in PCC this weekend. One next week and one the following week in Lake Havasu. Then back to Open (maybe) 😉

     

    i've heard that before, and i don't know how it works there with the 10rd mag law, but more power to you brother! 

  5. Now that the shooting season is ending, what can we do to continue improving? My plan:

     

    1. continue dry firing

    2. get fitter and more agile (go to gym regularly, sprint, drills, etc.)

    3. shoot the occasional indoor match

    4. try to shoot some drills at least once a month outdoors

  6. 1 minute ago, Rich406 said:

    If you want to load to 23 and have it consistently reloadable, you need to use a grams follower and spring. 

    there are multiple spring types and followers, which combination do you suggest?

  7. Just now, Tango said:

    i dont think the grip can flex so much with adding tape, to me the issue seems to be the mags are too tight when adding the +2 (23 rounds total) and the feedlips allow a bullet to slip into the chamber because of excessive pressure

     

    the mags are extremely tight if I put 23 rounds in them

    the mags are so tight with the +2 that i have trouble even racking the slide

  8. 1 hour ago, Aircooled6racer said:

    Hello: I have not had any problems with the TTI base pads at all. I am not sure how a base pad causes a double feed problem? I can see it if the magazine spring is bad but I am using the TTI base pads with stock springs and followers as well as Grams spring and followers and they run 100%. Could it be that the grip tape you added is deforming the grip? Thanks, Eric

    i dont think the grip can flex so much with adding tape, to me the issue seems to be the mags are too tight when adding the +2 (23 rounds total) and the feedlips allow a bullet to slip into the chamber because of excessive pressure

     

    the mags are extremely tight if I put 23 rounds in them

  9. 26 minutes ago, Tango said:

    This question may not belong here, but here it is anyways: i wrapped my x5 grip with multiple layers of grip tape to add thickness, and it really works well for me. Below is a picture. Is this gun still legal for carry optics division??

     

    IMG_9209.JPG.0d02d402237e43726e22855784492ab2.JPG

     

    That TTI +2 base plate sucks, by the way. It causes a hard jam (double feed).

  10. This question may not belong here, but here it is anyways: i wrapped my x5 grip with multiple layers of grip tape to add thickness, and it really works well for me. Below is a picture. Is this gun still legal for carry optics division??

     

    IMG_9209.JPG.0d02d402237e43726e22855784492ab2.JPG

  11. 32 minutes ago, Tango said:

    I use skateboard tape and wrap the grip in areas that I want to be thicker. This way I can fully customize the shape of the grip to my hand. I found that I am adding more and more tape, because a thicker grip works well for my hands (but the gun looks really ugly).

     

    One thing I noticed is to make the bottom of the grip thicker than the top part: make it thinner near the beaver tail. This helps pushing my hands up, for a higher grip. Really helps with recoil control.

     

    here are pictures: IMG_9209.JPG.3dc225bd38075506b60f527b9a784088.JPG

    IMG_9208.JPG.20da2c524d922112232ab07f8f8cfac2.JPG

  12. I use skateboard tape and wrap the grip in areas that I want to be thicker. This way I can fully customize the shape of the grip to my hand. I found that I am adding more and more tape, because a thicker grip works well for my hands (but the gun looks really ugly).

     

    One thing I noticed is to make the bottom of the grip thicker than the top part: make it thinner near the beaver tail. This helps pushing my hands up, for a higher grip. Really helps with recoil control.

     

  13. On 3/27/2019 at 8:16 PM, j1b said:

    There is a ton of great advice here. 

     

    As I'm sure you can tell, very few try this game without getting hooked and then evolving and getting better. As mentioned, being safe is paramount. So for your first match just relax, breath, except the nerves (they will be there) and be safe. Simple as that. Inherently you are a good enough shot to be successful (6" groups at 15 yards is more than fine at first) but you'll learn that the little "beep" at the beginning of a stage miraculously makes you forget every shooting principle you ever knew :)

     

    I'd definitely learn the manipulation of the gun, holstering, unholstering etc. Simple stuff like this seems common sense but I've seen several new shooters that aren't even good here so make sure you're solid. Just be safe.

     

    The thing about shooting competitively though is that by doing it, you will get better. As mentioned by Sarge (who is great by the way, read his stuff) and others the first step is the most important and that's just getting out and going to a match.

     

    This game is fun. Trust everyone who has told you that. The benefit of competition is the pressure (of the clock and performance to others) as well as doing things you likely haven't done much of before. Plus shooting at speed forces you to have to get better at the fundamentals.

     

    What I'm trying to say in a long winded post is you're good enough already, shoot some matches, and you'll soon find yourself getting much, much better. Again, first and foremost just be safe and have fun!!

     

    J

     

    i suggest ignore the title of this video (which is gross hyperbole), but do listen to Rob Leatham describing how to shoot action pistol:

     

     

     

  14. 5 hours ago, Brooke said:

    I think this proves my theory about the delusion of the HHF setting the target for classifier performance. At a serious match the top shooters do not want to zero a stage so they shoot this classifier at a pace they can be sure will help their overall score.  The same guy at a local match will go hero/zero on the classifier and hope to get lucky. Sometimes he does and it raises the bar for everybody. There is no inclusion of the two or three times that he shoots the classifier like crap.

     

    There have been many suggestions that classifier requirements be set by the statistics of all attempts distributed over ranges predetermined by USPSA as the distribution of shooters wanted in each classification.. The use of hero/zero classifier scores will never be valid statistically valid. It forces everybody to be hero/zero and results in both shooters who can't ever shoot their classification in a match and shooters who are under classified either by choice or because they suck at stationary classifiers.

     

     

     

     

     

     

    The proper way of classification can be done by plotting the distribution of all HF's from a given period (which will typically be a log-normal distribution), assign top 5% of shooters GM, the next 10% M, and so on...in other words grade them on a curve. This is what I though was being done by USPSA, and I was shocked to learn about the nonsense method they currently use. It just doesnt make much sense.

     

    Nevertheless, I do not think even in local matches people usually want to trash a match by going hero or zero. And it seems like there is consensus that today's shooters are better. And, come on people lets admit: the the way they shot that 2012 Nationals classifier look awfully slow :)

  15. 1 hour ago, elguapo said:

     

    It's a balancing act.  You have to have some basic bedrock skills which can only be learned with deliberate, aimed fire.  So I disagree with you about having a raw beginner go pedal to the metal right out of the gate.  IMO it's a waste of ammo and it's demoralizing when the new shooter sees a target with maybe two holes out of ten shots.

     

    HOWEVER, once the fundamentals are relatively well established it's time to put the hammer down and push into the learning zone.  People who never shoot faster than a pace they're comfortable with never get faster.  So I agree with you that staying with the "slow is smooth, smooth is fast" BS and hoping for speed to come is a fool's errand.

    The bedrock skill relevant to action shooting is pulling the trigger fast and straight to the rear so that the sights don't move much, no? The bedrock skill for bullseye shooting is increasing the pressure on trigger until it breaks in a surprise, which sometimes can take up to 10 seconds to do properly. These are completely different skills and not related to one another.

     

    I was able to print a 1 inch group from 25 meters with a 9mm target pistol before I started shooting USPSA. This skill did not help me at all in USPSA. So, my suggestion is a) learn what sight alignment and sight picture are; b) grip the pistol hard and c) pull the trigger fast and straight to the rear on demand, so the sights don't move much when the shot breaks

  16. On 9/24/2019 at 7:41 AM, lroy said:

    I purchased a bunch of books, watched videos, did all the drills in the bay at my range and dryfired a ton.

     

    Then the buzzer goes off and I forget targets, run dry, drop a mag, etc.

     

    There is definitely a learning curve.

     

    As long as your safe and go slow, you'll be fine. My main take away is no one is impressed by how fast you go. What does feel nice is hearing alpha, alpha, alpha..

     

    If you can't do it slow, you sure as s#!t can't do it fast.

     i think this is a wrong advice given to beginner shooters (to go slow and get your hits)

  17. i used to be a bullseye shooter long before i started action shooting, and realized that my skills from bullseye do not translate well to this sport...it was almost counter productive to have prior experience in anything other than action shooting

     

    when the time comes to teach my son shooting, i will tell him to slap that trigger fast and make sure he hits the targets too!

  18. 1 minute ago, CHA-LEE said:

    I think that assessing top shooters skills on a single classifier stage built into the nationals (Before it was really a classifier) is short sighted. Do some historical research on any prior years nationals that had standards stages that turned into classifiers. Compare the Nationals stage winners to the current High Hit Factors you will ALWAYS see that the Nationals stage performances are at least 10 - 20% below the Classifier high hit factor a couple years later. Motosapien has already pointed out the real reasons why the top shooters are performing conservatively on these standards stages at the Nationals. The risk of pushing to 100% performance isn't worth the potential disaster. You can't Win a national title on those stages, but you sure as hell can lose a national title on them by going for broke and it leading to a train wreck.

     

    To answer the general question of "Are shooters better than ever before?", that is somewhat of a trick question. Maximum performance at a World Championships level better? Marginally yes. General improved skill level by the average shooter? Absolutely. I think that the average shooters basic skill level has improved at least one classification level simply because High Quality training instruction is much more accessible. This is especially true when you look at all of the FREE training content available online. Basically put, the average shooter wastes less time sucking at specific skills because it is fairly easy to find viable solutions to fix common problems. This "Problem Fixing" knowledge snowballs at the range when competitors talk about what they have succeeded at fixing which leads others to utilize the same training content to fix their issues. This doesn't mean that competitors don't have to put in the hard work to fix their issues today. They are simply spoon fed the solutions to fix the issues much more than in the past. To sum it up, shooters today are better at finding solutions to their issues than in the past simply because of all the high quality training content that can be found for free online. This in turn short cuts their learning curve which allows their skill level to improve dramatically faster than before when most shooters were isolated and tried fixing issues by doing random ineffective training.  

     

    this makes sense.

  19. 14 hours ago, toothandnail said:

    Don't know about USPSA only been shooting it 1 year. But 3 gun speeds are phenomenally faster today than  10 years ago, and the up coming jr's are already beating the "fast" guys quite often.

     

    I think today's shooters are better overall. This is similar to what happened to martial arts in the past decade with the proliferation of MMA and internet videos: inefficient techniques disappeared and overall skill levels increased dramatically. Better communication, cross-breeding of methods and techniques....in short better communication technology allowed shooters to learn from each other much faster than ever before.

×
×
  • Create New...