grassy knoll Posted July 8, 2003 Share Posted July 8, 2003 Sunday was my first as Match Director, I am still digesting everything that happened and figuring out what has to be done for next month's match do other match directors have secrets for success? i have to work on stage designs - they look very different on paper compared to the range - get to the shooting - no 90 traps - freestyle-freestyle-freestyle squad times - how long does it take for a squad to shoot a stage - how many shooters/squad range staff co-ordination Link to comment Share on other sites More sharing options...
Flexmoney Posted July 8, 2003 Share Posted July 8, 2003 You will need to time how long it takes you and your RO's to run a shooter and get the stage reset. Time from one 'Are you read?' to the next. You can't go any faster than the slowest stage (every shooter has to pass thru it). I like the squads to have at least 6 shooters. One is shooting, one is one deck, one just shot (might have to take a moment and reload mags). You need enough shooters to reset the stage. Link to comment Share on other sites More sharing options...
JFD Posted August 25, 2003 Share Posted August 25, 2003 Find a "M" or better class shooter to check out your stages. Mine will point out how he plans on shooting it, what lame thing I did that he can "take advantage of", what would make it better, how other divisions will likely shoot it, check to make sure it conforms to the rules, etc... After working with him a bit, I have a much better idea of what I'm doing. This kind of help in invaluable and much appreciated. I had 7 shooters per squad at my last match and found it to be the absolute minimum. 9 is better, but after that you run into issues with too much waiting around. Link to comment Share on other sites More sharing options...
Flexmoney Posted August 25, 2003 Share Posted August 25, 2003 I had 7 shooters per squad at my last match and found it to be the absolute minimum. 9 is better, Wow. Sounds like they need a kick in the back-side. I think it is important to stress, in the shooter's meeting, that this is a 'group participation' sport. (I'm sure you do...this was just a good place to bring it up.) Link to comment Share on other sites More sharing options...
John Heiter Posted August 25, 2003 Share Posted August 25, 2003 I would recommend the NROI CRO course to anyone interested in becoming a better match director. It goes over squadding, scheduling, course design, etc. in detail and can be taken as a correspondence course if necessary. The CRO course will provide you with some general rules that can be applied as a starting point for setting up a match but you will learn to tailor those at local matches where you better know your squads, your staff, and the environment. You'll learn to do little things like spreading new shooters or shooters who are known to be "less active" than others across all squads to keep all squads moving at the same pace. At our most recent match we divided into 18 man squads. That's unusually large but it allowed us to have half the squad taping, resetting, and shooting while the other half recupperated in the shade. It slowed things down a bit but it avoided competitors going down from heat stroke, a very real possibility in Mississippi in August. Link to comment Share on other sites More sharing options...
grassy knoll Posted August 25, 2003 Author Share Posted August 25, 2003 second match as MD = lessons learned i got through the second match in better shape this time, i was able to find the right people to help and from the last match experience assign the best suited jobs to the guys who wanted to help the squad times were perfect and the quality of stages was far superior than the first go around. i had the master class shooter go through it for safety and gaming setups, that helped a lot. next match is Sept 21, and I am looking forward to giving everybody an even better setup Link to comment Share on other sites More sharing options...
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