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freeidaho

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Posts posted by freeidaho

  1. General Observation here:

    Pretty much every major match I have ever attended, or read about has some people that say they will never be back. I am sure these are sincere people with issues they perceive to be insurmountable, and aren't just doing it for affect. Yet the same matches keep filling up and keep getting bigger and better every year, and keep churning out great shooting experiences for the majority.

    I'm not sure I would not go to a match because of something a few people wrote. There are probably 99% of the shooters that had a perfectly great time, but just don't write much about it.

    YMMVAPD,

    kr

  2. The Combat Rings fit the Surefire flashlights and come in a set of three. One has a ring, one has a little hook. Seeems like a good way to hold onto your flashlight, but I'm not sure how they'd be viewed by the rules.

    Anyone know for sure?

    Flashlight rules are pretty much up to the MD. There isn't very much about flashlights in the 2005 rulebook. Only gun mounted lights are prohibited.

    At our club we follow the no gun mounted lights but otherwise do not control the flashlight at all. But it must start in a waist level pouch or pocket at the beep. This pretty much levels the playing field for all the gadgets.

    kr

  3. I find it best if the R/O walks through the stage explaining it as he goes. The walk through should take as long as it takes the R/O to walk through and describe the COF. With a group of 10 shooters, this should only take a few minutes.

    Agreed,

    Whent the questions subside, the walk through is over.

    kr

  4. We paint guns, knives, and hands religiously. I would like to see some enterprising company manufacture the targets with a gun pre-printed on the face and hands on the reverse. I like the way USPSA targets are reversible.

    One of the alternates to IDPA, I think it is TSA has the hands and gun marked on the target in perforations. Then all the setup crew needs is a wide permanent marker to draw along the dotted line. Pretty clever indeed. However it means all targets are marked the same, which probably isn't a good idea. Having to actually look for the object, where ever it is, and then identify it is a good thing.

    kr

  5. He said it was near to far with no cover so you'd put one on all targets, starting with the nearest one, then come back and put the remaining 2 required shots in whatever order you choose. When you combine sequence and priority you can really only apply priority for the first shot on each target.

    An interesting definition. One problem is I have seen other definitions for the same term too. I hope this term that is not defined by IDPA is clearly spelled out in the COF description. It seems like a good place to give out a lot of procedurals. Another problem is that Tactical Sequence is by definition used where the threats are equal in priority. So how does one shoot the highest priority target of targets that are deemed equal in priority. Hence the whole thing seems like going out of ones way to complicate things needlessly. Why not just shoot the prime numbered targets first, then the remaining even numbered targets, then the remaining odd numbered targets, and call that Super Black Ops Tactical Order.... or some such?

    That said, whenever course designers invent some new term or technique and then forces it on the shooters, I just ask the SO how he wants it shot, then do it. It is supposed to be fun and procedurals are expensive.

    kr

    PS: I salute stage designers, and in fact anyone that works so we can play! I probably did some dumb stages in my early years, but my memory is not good enough so that I need to have a guilty conscience!

  6. To learn to use cover better. Set up some COFs in your backyard and run the courses with out a gun, just use your index finger and thumb as your gun like you did in kindergarten then have a buddy be the bad guys and let him shoot back at you with a paint ball gun from 10 feet away. You will learn to use cover better quickly :P It works!

    Excellent idea, because paint balls hurt, even from 30 or 40 feet. Using cover as in an IDPA match, you would get very badly shot up with this learning method.

    I expect most here are wanting to learn how to use cover the least. That is, just enough not to be called for cover. If the desire was to learn how to use cover better, that is pretty easy. All you need is a barricade and a mirror as the bad guy. But your suggestion definitely leaves a more lasting impression. Little red welts.

    kr

  7. On occasion you'll see a stage where the course designer has specified it's permissible to shoot over low cover. Usually this will be a low wall. Occasionally it'll be something where you could shoot around the side if you wanted, the course designer has just decided he doesn't want people to have to. I love those stages because you're right, the "over the top" thing can be used much faster than "around the side". That doesn't change the fact, of course, the course designer is violating the rules.

    Duane,

    Unless I am reading the rules incorrectly, low cover means one knee down and that is all. It does not mean shooting around and it does not mean shooting over. The COF designer is free to specify, or to leave it open.

    kr

  8. When I first shot IDPA matches I did so thinking it was designed to offer practice in real world defensive skills. I got angry every time I ran into a rule which forced me to do something which would be incredibly stupid in a real world self defense situation. I had the same problem with USPSA matches; they had no bearing on the real world. After going to a few matches, enjoying the trigger time and hating the "that will get me killed!" feeling I figured it out:

    competitive shooters are the best shooters. Being the best shooter is an advantage in a gun fight. The shooting sports teach us gun handling and marksmanship skills as well as how to pay attention under stress. They do not teach tactics. Tactics are a separate skill.

    Having understood this I can now shoot any shooting sport and enjoy myself. I no longer need to impose my preconception of what a game should be on someone elses game. Just tell me the rules and I can play by them, sometimes be amused by them, and have a great time honing my marksmanship and gun handling skills.

    Bravo, on both paragraphs ! ! !

    kr

  9. Thanks Ken

    They look good... but are they all white of did mine just not "load" right???

    Yes, they are the color of your paper, which is white in most cases. I couldn't afford to feed the printer enough ink/toner to make them tan color, so I didn't.

    But, you can color the file yourself with a program like Windows Paint. Or you could buy tan paper and feed that to your printer. Then when you cut them out, they would be more IDPA like.

    kr

  10. All the clubs up here are closing for the season and I am trying to get ready for my.. "inside with an AirSoft" shooting season. (the young guys can take off a few months.. but I can't if I want to be competitive in the spring)

    I have several USPSA targets that members of the Enos "community" were good enough to send me or to post... but I am looking for a good quality IDPA target that I can re-scale and re-print on 8" X 11.5" paper for use as an AirSoft target this winter.

    So what can you share??????????

    Thanks in advance,

    Mark

    Mark,

    I have 1/3rd scale IDPA targets on my website http://www.parmarng.org/freeidaho . On the second screen, left hand side, choose the link Printable_Targets.

    Hope this helps ! ! !

    kr

  11. Cover procedurals should only come after a first call for cover goes un-corrected. Unless something has changed since I shot IDPA last.

    Craig

    This change came in the 2005 rulebook.

    Safety Officers who observe a shooter not using cover properly should shout the command “COVER”. The shooter should immediately correct his use of cover. IDPA understands many shooters are often too fast in engaging targets for the SO to be able to warn the shooter in time. Therefore, if the Safety Officer did not have the time or opportunity to yell “COVER” before the shooter engaged targets without using cover properly, the shooter still earns a procedural error.

    kr

  12. Guys-n-Gals,

    Glad this thread exists. I was going to stipple.

    Are there desert camo Tu-Grips for the G21? My G21 just happens to be desert camo. I think it would look weird with black Tru-Grips. Maybe I will have to strip the camo and die the frame black then get do grip tape.

    Thanks!

    kr

  13. Man y'all talk like you are winning the Nats every year. None-the-less I will take that as confirmed.

    On the same note, I got to see Vogel, Sevigny, Miculek, Buckland, Nichols, Nesbitt, Dave O. etc shoot the Nats the last two years. No 100 gaming questions, no head games, no hedging on the start position. Just show up, listen, shoot, and move on. Very refreshing.

    kr

  14. I would like to let everyone know about a new monthly match being shot in Stockton, MO. Bear Creek Tactical is hosting monthly IDPA Matches at thier range just east of Stockton on the first Saturday of every month. Shooters meeting at 8:30 with first round down range at 9am. For more information you can go to

    www.bearcreektactical.com

    Thanks, I hope some of you can make it.

    Link does not work.... kr

  15. I think a stock trigger on a Glock is superior to the XD, as it has a much shorter reset, and once they are worked over, the aren't in the same league as stock triggers.

    We can certainly agree to this part....

    Put all the striker fired guns into ESP, or CDP....

    They do not seem to have any problems competing with 1911's in CDP, if you look at last years Nationals....

    They compete just fine in CDP without a whimper from anyone.... go figure

    kr

  16. So is a mind that is open to using facts and not dogma to make decisions. :)

    Goodness knows I respect you and your excellent gunsmithing and shooting, but to say that Glock and XD both move the striker, hence they are the same ignores a bit of geometry.

    Glock moves the striker to do the last 30% of the cocking motion. The XD moves the striker about 1%, or a few thousandths of an inch. They both move indeed as you have said. But the geometry makes them not the same at all.

    Maybe if you compare a Vaneck Glock to an XD they are much more the same. I have not been able to observe how that trigger actually works.

    YMMVAPD

    Respectfully,

    kr

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