p2000lefty Posted December 24, 2008 Share Posted December 24, 2008 Hello B.E. community, This is a experiment on use of walls on a shooting berm. I find that I try to challenge shooters by limiting movement and shooting positions in this one. I like to look and see where I would do my mag changes. It would probably change once it was set up in real life, but the breakdown and mental conditioning is still exciting to me. I hope you find it interesting. Use and alter to suit your needs as long as you give due credit. DVC, p2000lefty Ruby_XI.doc Link to comment Share on other sites More sharing options...
Rocket35 Posted December 24, 2008 Share Posted December 24, 2008 Good lookin' stage Kirk. Link to comment Share on other sites More sharing options...
p2000lefty Posted December 24, 2008 Author Share Posted December 24, 2008 Thank you Jay, Glad you like it. I think it will be fun to shoot if the wind dos'nt blow the walls over. Tell Mike "hi" for me. DVC, p2000lefty Link to comment Share on other sites More sharing options...
LPatterson Posted December 25, 2008 Share Posted December 25, 2008 My question deals with the half partial to the left of the left set of drums. If it is designed to be shot from the right shooting area then there might be a shoot thru to the plates. The DRL's may argue that the left most shooting view exceeds the "8 scoring hits from a single location or view" 1.2.1.3. I think you or I would plan shots moving to that position but someone could run from the starting position directly to that left corner and negate your intent. With the shooting angles that you have laid out the barrels are going to take hits, the question is how many and will they affect the scoring. Link to comment Share on other sites More sharing options...
p2000lefty Posted December 26, 2008 Author Share Posted December 26, 2008 LPatterson, Thank you again for your time and consideration. I hope that you find some things that you can use and like in my designs. Yes, the barrels do present a situation when the shot goes through and hits the target. The RO has to look for a grease ring and consider the shot. The target you mention would be a tight shot if at all possible from the left fault lines and not be a shoot through to the plates. I think that it would be a better shot from the right shooting area. As for the too many shots situation, these are not 3 foot square boxes, you can engage targets from multiple locations. You could move targets if you are concerned about this, but I don't see the problem as is. It may also change when the interpretation is on the builders. -p2000lefty Link to comment Share on other sites More sharing options...
SA Friday Posted March 27, 2009 Share Posted March 27, 2009 I like the start on this one. I would take the aformentioned half target and slide it back behind the barrel a little and angle it for engagement from the far left only. I would probably take the top target of the double stack out too and put it somewhere on the right to balance the run out for 10 round shooters a little. Good stuff, the 21 to 25 round stages always seem to be the hardest of the match; just enough points and just enough shooting to make both time and points equal. They also make it tough for 8 and 10 round shooters to figure out where the best reloads should go. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now