Unfortunately this is correct. Here's the scoop:
Many of the competitors approached this stage as I had intended, engaging the pop up army targets as they appeared until they were neutralized. With brief and unpredictable exposures of targets out to 300 yards, this was an extremely challenging but also very enjoyable stage. Most of those folks came off the stage grinning from ear to ear. Times typically ran in the 90-220 second range. The army target system ran great.
On Friday morning one of the squads worked out the optimal way to complete the stage was to engage each target on the first exposure cycle as fast as possible, then quit whether you hit the targets or not. Eating the multiple FTH and FTN penalties still left folks ahead of the game. Now, while certain unkind people might call this gamesmanship, I recognize it as my failing for not spotting this pitfall earlier. Mea culpa. Despite this becoming an obvious "ooooops", we allowed the stage to continue so competitors would have the chance to enjoy it.
The safety problem arose late in the day when some, shall we say, less experienced shooters chose to emulate this approach to the stage. Unfortunately,because of the fast target exposures involved, several competitors shot beyond their ability and were unable to keep their shots safely contained in the established berms. After careful review of the risks, the RM and MD made the only call they could - they pulled this stage from the match for safety reasons. Given this decision, we had to completely shut down the stage - nobody else will get to shoot it, even for fun
I apologize to everyone who did not get to enjoy this stage, and hope the rest of the match is adequate compensation.
It's too bad people had to game the stage. I thought it was one of the most challenging / fun stages of the match. In the end I figured the best strategy was to look OVER my 1-4 optic (Set on 4x) and when the target popped up I would go there quickly and engage. You had to be REALLY fast on the long targets (300yds?). On the closer targets it usually permitted enough time to get multiple hits on each exposure.
It sucks that a few people had to ruin it for the rest of us. I thought my time was relatively competitive for my ability and now it gets thrown out because of some boneheads. I can't imaging that DQ-ing the people who shot over the berm wouldn't have solved the "safety issue" pretty quickly.
Regardless, this stands as a great example as to why gaming stages is bad for the sport.