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FTDMFR

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Posts posted by FTDMFR

  1. WEDNESDAY 2/24/16

    Dry Fire

    • 60 mins
    • Warmed up with trigger control drill and draws on partial targets at 7, 10, 15, 20, and 25 yards
    • Practiced moving reloads, currently the bane of my existence:
      • Setup: Two targets at simulated 7 rounds. Two rounds on each, move six feet while reloading, two rounds on each. Alternating movement between left to right and right to left.
      • First, I baselined what the split was between movements without the reload. It was ~1.25s. So that's the goal for the split with the reload.
      • My average was around 1.80s, with a few runs as low as 1.35s. Obviously lots of room for improvement.
      • Most of my wasted time is from crashing into the mag well. I see a lot of Burkett reloads in my near future.
  2. TUESDAY 2/23/16

    Dry Fire

    • 45 mins
    • Worked on visual patience and shot calling SHO / WHO
    • Did Steve Anderson's shot calling drill. 6 partial targets at 10 yards, 2 rounds each, back and forth for the entire par time. Started at 10s and worked up to 24s. Targets were placed to alternate shot difficulty to add a distance changeup element to the drill.
    • Focus for this drill was shot calling, patience, and using my mental program before each rep. Focus was not on speed.
    • Also mixed in some conditioning between reps.
  3. MONDAY 2/22/16

    This week's training plan

    After dissecting 3rd person video from two different USPSA matches, I'm going to focus on the following this week:

    • Reloads: Moving while reloading. I still tend to forget to move my feet while dropping the mag and reaching for the new mag. This week I'll practice reloading while moving short distances (2-3 steps). Once that's coming along, I'll work on reloading while sprinting out of position.
    • Wide transitions: One 90 and 180 degree transitions, I'm a little sluggish. I'll focus on transitioning aggressively after calling the last shot before the transition, and for 180 degree transitions, I'll play around with my footwork to see what works the best.
    • Steel: Way, way too many makeup shots. To work on going one-for-one on steel, I'll set up a Pro-Am style forest of steel and practice shot calling using the SIRT and LASR software.
    • Position exit on partials: I need more discipline on the last shot in an array before moving. I'll work on drills this week using partials at 10 yards.
    • SHO / WHO accuracy on partials: I'm great with single-shot drills, but my patience falls apart on 6-reload-6 one-handed type drills. I'll work on this using partials at 10 yards.

    That covers the bad. Here's the good stuff I noticed in the videos:

    • Accuracy / speed on partials: Practicing on a bunch of different hard cover patterns is really paying off. In arrays with hard cover targets mixed in, I don't need to consciously think about where to aim nearly as much as before, which has really sped up my transitions through these arrays
    • Stance: My stance is way lower and wider than before, and my weight is more on my heels than on my toes, so I'm shifting my feet much, much less, especially when shooting a wide array through a port.
  4. It's based on similar triangles, simple junior high school geometry. Let's say your 124's are 1" high at 15 yards, so 1" to 15 yards (540") is similar to X" at 10 yards (360"), therefore 1/540 = X/360, ie, .67" high, NOT .000001 of an inch. So it's only .33" lower, that's all.

    That's not how it works.

    Using an inequality to solve a physics scenario generally doesn't work.

    If the OP shoots it at 25 yards, it should be 1.66" high. True, trajectory is parabolic but he prediction is based on similar right triangles.

    Even if you were to approximate the trajectory as a straight line and use similar triangles, I think your analysis ignores the sight height over bore and puts the common vertex of the similar triangles in the wrong spot (it should be at the first zero, not at the muzzle).

    If the OP is zeroed at 15, then at 10, he will be hitting low by about 1/3 of whatever his height over bore is.

  5. MONDAY 2/15/16

    Dry Fire

    • 1.5 hours
    • I got an M&P SIRT and LASR software! It's been super fun so far.
    • Warmed up with some Bill Drills and Blake Drills at 7 yards, freesytle, SHO, and WHO. Having a resetting trigger is really helping with multiple shot drills SHO and WHO.
    • Also ran El Presidente a few times. I managed a 5.38s clean (109% HF). (I know it's just dry fire, but it still felt pretty good.)
    • Main drill for tonight: distance changeups on 15 yard USPSA Classic partial targets. I'm working on calling good hits on the partials, as well as transitioning off the partials as fast as possible.

  6. If I pass a drill 80% or more of the time, then it's too easy. If I pass a drill less than 50% of the time, then it's too hard. Passing between 50%-80% of the time is the sweet spot where actual learning happens.

    There's something to be said for repeating something successfully over and over again for reinforcement, but if you're trying to improve, you have to push yourself to the point of failure.

    Thinking this way has really helped me to not beat myself up so much during practice.

    another way to avoid beating yourself up in practice is to define success in some other way besides 'x time with y accuracy is a pass, everything else is a fail'.

    i've been making more progress since i started treating drills as either speed mode, or match mode. In speed mode, success is improving the time AND calling the shots. I don't stress about c's or even d's as long as I see them. In match mode I shoot only as fast as I can call acceptable shots (A's or very close C's), so success means leaving no mikes or deltas. In match mode, the time is whatever it is. I look at it, but don't judge or stress about it. It wouldn't make sense to shoot *faster* than I can call shots.

    The dot drill is a little different, it's more of a test for me. I can structure that test in different ways, by moving the par time, or the number of shots or the distance, but I can only shoot it as fast as I can see it. I don't really score a pass/fail, more like a 'I saw the sights better than last time, and lowered the time, and I knew about every miss from the sights'

    Definitely! Training speed mode and match mode separately has helped a ton. And it has helped me get a lot faster, too. Before, the horror of a D or M stopped me from pushing speed as far as I could. Now, as long as it's on brown and I called it, I keep pushing the speed.

  7. Experiencing failures and working through them to fix the associated underlying issues which caused the failures is how we learn. Not sure it works any other way ..... Maybe for the aliens at Area 51 it's different but that's a whole other story .......

    After reading The Talent Code and The Little Book of Talent, I've wholeheartedly embraced this way of thinking.

    If I pass a drill 80% or more of the time, then it's too easy. If I pass a drill less than 50% of the time, then it's too hard. Passing between 50%-80% of the time is the sweet spot where actual learning happens.

    There's something to be said for repeating something successfully over and over again for reinforcement, but if you're trying to improve, you have to push yourself to the point of failure.

    Thinking this way has really helped me to not beat myself up so much during practice.

  8. Welcome aboard. :cheers:

    What reloading equipment are you using? (I'm surprised it's

    still legal to reload in CA) :surprise:

    You can reload all the ammo you want, but you have to wait 10 days to shoot it.

    You can only swap dies once every 30 days.

    Dealers can sell powder-coated bullets as long as they're blue or red. The exact same bullet coated in green is unsafe and illegal to sell.

    Lee turret presses are okay, as long as they have the original handle. Putting a roller handle on a Lee turret press is a felony, UNLESS you run it in single-stage mode.

  9. Despite my profile pic, I am smiling! hahahaha. I loved it soo much I bought my own cuffs to practice with at home. Though I don't write the scenarios ahead of time, hahahha.

    Whenever I show match videos to non shooters they find the big idpa match videos more interesting to watch than the uspsa videos and I think it's due to the number of props and things like that in a well done sanctioned idpa match.

    I'm conflicted about IDPA. While I think all the props and stuff are really fun, I also dislike the possibility of losing a shooting competition because I didn't open a toolbox fast enough or something silly like that.

  10. TUESDAY 2/9/16

    Dry Fire

    • 30 mins
    • I set up a little drill to work on 1) keeping the gun up while moving short distances, and 2) aiming through vision barriers and breaking the shot as soon as I have a good sight picture.
    • I'll keep this drill set up for a few days and run it in speed mode: anything on brown is good. Then I'll rein it in and shoot it at my regular match pace.

  11. MONDAY 2/1/16

    I was a little lax about dry fire in January, but I'm back at it.

    My training schedule:

    • Dry fire 3X a week
    • Match on Saturdays
    • Live fire on Sundays
    Dry Fire
    • Warm up, trigger control at speed, FS/SHO/WHO (10 mins)
    • Draw to a blank wall and break trigger (10 mins, got down to 1.0s)
    • Draws on IDPA partials at 10 yards (5 mins)
    • Match mode / shot calling drill on IDPA partials (10 mins, 10-24 seconds)
    • Draws on Classic partials at 15 yards (10 mins)
    Here are the arrays I'm practicing on this week:

    image.jpg?format=1500w

    image.jpg?format=1500w

  12. I ran ~700/day last time I did a 4-day class. Stressing out about running low on ammo or reducing the number of drill or stage cycles in a training day is no fun for me. Yes it was a lot of ammo and no I don't regret a single round of it. I'd shoot more but at some point you get tired.

    Yeah, when I took a 2-day class with him, there were four students total, and I shot 1300-1400 rounds. A lot of drills, and a lot of reps. He doesn't screw around.

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