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LuckyDucky

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Posts posted by LuckyDucky

  1. I would recommend shooting for neither points nor time. Shoot for hit factor. Points and time are only important because they contribute to HF.

    Too hard to get my head around....

    When the timer beeps and my IQ rolls back to that of an ape... I can think speed OR I can think accuracy, how does a caveman think hit factor????

    ( Tongue in cheek guys, I know Mark gets it )

    Get as many points as fast as possible = maximize time-on-target from stable shooting positions as close as possible.

  2. Add this onto the 9" barrel and now you have a ~9" sight radius!

    http://taylorfreelance.com/shopping/index.php?main_page=product_info&cPath=15&products_id=75&zenid=sgdqsp3ha0j0vi1u3cmrk6f5o0

    Hmm, says it is for the threaded barrel.

    ETA: Massad Ayoob apparently shoots the G26 better than the G34.

    http://dailycaller.com/2014/06/02/massad-ayoob-are-long-barreled-handguns-more-accurate/

  3. I just looked at the WSB for that classifier and I shot that before. It's tough to get more shots than required but it can happen. The thing with fixed time is to get good hits before trying to get all the shots on paper. There are no miss penalties so get a ton of alphas.

    You disagree with your earlier post?

    If I can shoot as much as I want, I can get a lot more than six shots on strings 2 and 3. That means that on strings 2 and 3, I can easily make up for my misses on string 1.

    Not sure I follow you. How did I contradict myself?

    Your second post talks about getting getting more shots than required.

  4. Dang - where was the post calling me out for shooting 88% - I figure being A class in Open and Production would mean I could shoot an 88% classifier - guess not :-(

    I thought better of myself after I checked your USPSA page and seeing as how I didn't see anyone but my squad shoot. But I know on my squad that some people took extra shots and`were not penalized.

  5. I just looked at the WSB for that classifier and I shot that before. It's tough to get more shots than required but it can happen. The thing with fixed time is to get good hits before trying to get all the shots on paper. There are no miss penalties so get a ton of alphas.

    You disagree with your earlier post?

    If I can shoot as much as I want, I can get a lot more than six shots on strings 2 and 3. That means that on strings 2 and 3, I can easily make up for my misses on string 1.

  6. How is this supposed to be scored? The classifier cm 09-01 (six in six) says 2 shots per target, mandatory reload, 2 shots for the first string, and then 2 shots per target each for the next two strings.

    Does that mean the shots per target is limited 8 for the stage (like virginia), or is the shots per target unlimited (like comstock)? Rule 9.4.5 says extra shots AND extra hits = procedural penalty. In my match today, people weren't penalized for taking more than 24 shots.

    If the shots per target is unlimited, then most of the holes will be from the 3rd string, not the first. Would a procedural be issued if on the first string, the competitor only shot at target T1, on the second string, only at T2, and on the third string, only at T3?

    Also, fixed time is not a good scoring system for people who can't hear the beep.

  7. The time for a slide lock reload is the same as for a standard reload, at least if your hands are big enough to reach the slide release.

    So if you're shooting production, if shooting 5 targets and then reloading would be faster than 4 with a reload before moving on, then do a slide lock reload.

    In any event, you should be counting your rounds so you know what's coming.

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