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Posted

You might look by class...

What's good for a 'D' class Limited, might be awful for a A-G-GM. And then work up slowly with good technique.

And I think it needs to be a draw and an 'A' hit. That may slow you down a 10th or 2.

If I can do around 1.2, I'm comfortable in practice, and I slow down in matches. I'm losing more time other places, than the .4 seconds I could shave.

The draw isn't as important to me as movement and a calling quality shots.

At 5 yards, I can do < .90, but it's still more of a curiosity than something I realy work at, at my stage of experience.

It's easy to lose a full second (or more) with a bad reload, or coming into another array, that would quiclky wipe out all the time a fast draw would get me.

Posted

You have to look at it as to how much you put into it. 150mpr is fast to me but not to the average race car driver.

If you spend 500 + rounds a week shooting, and three to four matches a month for several years, thin 1.6 may be slow. But 1.0 may still be fast!.. I never hit a Fast ball and I have never driven over 140 mph. and a 1.0 second hit at 10 yards is plenty fast for me in a match.

Just do it right before you worry about the speed

Posted

Thnx alamoshooter.ü i've been a shooter for 5 weeks.ü i need more experience n a whole lot of dry fire, i guess, i will take your advce, go for quality dan quantity.ü

Quick question: amng all aspect n shooting, what should i pay attention, or gve more time on?ü s it reloadng? draw? or... what?ü

Posted
Quick question: amng all aspect n shooting, what should i pay attention, or gve more time on?ü s it reloadng? draw? or... what?ü

Learn to see..... ;)

(and by that, I mean, call your shots accurately, in real time... the speed will come on the other things....)

Posted

Don't put the cart before the horse...first you must be able to call the shots...when you can do that you are seeing what you need to see..then you can work on shaving off tenths of seconds on your draw and reload, transitions and movement...the big time saver is transitions and moving..lesser is reloading and finally the draw.. I know that might seem backwards, but it is true..

Posted
Thnx alamoshooter.ü i've been a shooter for 5 weeks.ü i need more experience n a whole lot of dry fire, i guess, i will take your advce, go for quality dan quantity.ü

Quick question: amng all aspect n shooting, what should i pay attention, or gve more time on?ü s it reloadng? draw? or... what?ü

:D !Five Weeks! :D and you have a 1.6 second draw! thats grate. you will kicking my but by?... next month? :D

Titelop and Xre gave you great advice. Learn to use your eyes. =learn to 'SEE' more and see it faster. Can you drop three or four coins on the floor with out looking untill they stop moving. give your self just .5 seconds to look down and thin look up again.= What do you 'SEE' can you tell how many were heads up and tail side up? the coins head up can you tell what way the head faced? did any coins touch?

Just find ways to See faster. like looking at a fan blade turning on a fan and see the blade 'Freez'. Spend your time on on what you need the most improvment at. in most IPSC matches you will only draw five or six times. Steel Challenge has five draws on every stage.

Get ready for years of great people and great fun and new friends ;)

Jamie Foote

Posted

That is all good advice.

Just go to the match to have a good time. Don't try to do anything, just let it happen and you will be surprised at how well you do. Just aim.

Posted (edited)

I know for a fact there are some World Class Shooters who could really impress the peanut gallery with a smoking hot draw, but they trade the fast draw off for a picture perfect sight picture.

I have never had a real stellar draw, and according to my old training records, I had a 1.68 par time draw to an 8 inch plate at 10 yards until I was deep into A class. I know I have shot classifier scores in the 90-100% range with a 1.2 draw. I am not saying a fast draw isn't important becasue it is, but there are a lot of folks that shoot until they are ankle deep in brass in search of the Holy Grail of draws when their time and money could be better spent. Of course, I am talking about IPSC, Steel Challenge is another matter.

Edited by Ron Ankeny
Posted

It seems that most shooter's is advicing me on "SEEing the sight" or "Sight Picture", uhm... rookie question, what is that?? I usually get the sight up and leveled, then pull the trigger, Always the Front Sight to be seen, never the target or the rear sight. Some people have problem of not closing one eye, but for some reason i don't. (thank you GOD!!! :lol: )

There will be a match among us trainees this coming March 09, 2006 in our local range, ill try the "Reach for IT Mister drill". and post it here on how well i did.

THANK YOU GUYS FOR THE ADVICE, ALWAYS HAVE AND ALWAYS WILL APPRECIATED IT. :D:D:D

Posted (edited)

I went to the range last year with a timer and shot one-shot draws, then switched over to "draw - shoot 1 - reload - shoot 1." I got my draw times down to .9 to 1.1, for the most part. I know I'm much, much slower now, because my only practice is matches.

I'm reading "No Second Place Winner," and back in the 60s Bill Jordan was drawing and firing a revolver from a duty holster in around .27, IIRC. Of course he shot from the hip, but he was using an old school timer that looked like a produce scale. It had a stop plate, so he was getting the hits.

[edit]: I did hit .79 on one draw. Still don't know what happened.

Edited by Genghis
Posted

Sandman,

You will want to do a search and read some of the great threads we have around here on "calling the shot".

Quickly though, it is knowing where the bullet will impact by being aware of the guns orientation (sight alignment with each other and the target) as the bullet leaves the barrel...not, just when you decide to pull the trigger.

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