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How to train sg shooting clay w/o really doing it?

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Im not a clay shooter. I only encounter flying clay targets in ipsc cofs. How can i train effectively for it w/o going to the range as in dry fire, or in the range simulation w/o using flying clay? My only sg know how is for practical shooting and very few duck hunting of yesteryears. 

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Shooting a few rounds of skeet and trap with your match gun (observing the load rules) will teach you more than 

any tang else you can do.   Miss in front          dont know of any dry fire exercise that works with hitting a moving target.

 

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the prob i have, is where the heck did i miss - low, high, ahead, behind?  not like rifle or pistol where you can see the splash/dust.  sure the best guess is low and/or behind, but how do you know for sure?

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I never used them in my former life as a skeet shooter, but Winchester makes AA Tracker shells that use a weighted wad to let you see where the center of your pattern is. Most clay shooters with decent eyesight get to the point where they can actually see their patterns with normal shells, but that definitely took me a while. 

 

I'd recommend finding a clay shooter who will take you to the range and give you some pointers. An experienced partner should be able to point out where you're missing, and give you tips on lead, how to shoot certain types of targets, etc...

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16 hours ago, davsco said:

the prob i have, is where the heck did i miss - low, high, ahead, behind?  not like rifle or pistol where you can see the splash/dust.  sure the best guess is low and/or behind, but how do you know for sure?

First things first, pattern board or grab a 18 x 24 plate and see if the gun fits you. Shoulder it with a quick aimed shot and make sure your pattern is in the center of the board or plate. Shim or trim your stock as necessary so that it hits center. Next, most IPSC flying clays are usually coming out of toasters or flippers and generally traveling relatively straight up. At the top of their travel, for a brief moment in time, they are completely motionless and no lead is needed at all. Just point and pull. The next easiest way to hit these clays is on their way up. Catch up to the clay and accelerate through it. As you accelerate through it and lose sight of the clay, pull the trigger while keeping the barrel moving. Same same for descending clays, except you really have to be moving the barrel fast. It is a much harder shot.

 

Occasionally I see a stomp pad that triggers a clay thrower, with the clay headed relatively outbound. From the shooters perspective, these also appear stationary in flight, moving on a steady rise. From this perspective, no lead is necessary, just point and pull. This is assuming that you hit the clay before it starts to descend. The best place to practice these shots is station 7 on a skeet field, shooting the low house outbound. If you want a little angle to work leads, move back to station 6 and again work the low house.

 

If you see a lot of crossers or just want to learn to shoot them, skeet is your game. Easiest way is to find a good coach and pay for a couple of hours of lessons. If you are a DIY kind of guy, just pick a station on the field and work that station until you can connect. Play with different leads and barrel accelerations. You will find a combination that makes sense to your brain and is repeatable. If you want to work on your mount and tracking in dry fire, find a room in your home with some working space, and observe the line where a wall meets the ceiling. From port arms mount the gun and track that line as smoothly as possible. Your body should be rotating as you mount the gun.

 

Hope the above helps.

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Remember Clay shooting is target focus not front sight focus.  It is a completely different game.  Your eyes focus on the front of the clay bird while it is moving, the gun naturally follows.

 

Skeet is good for crossers, trap for going away birds and clays for rabbits and pop ups.  At RM3G you need all three skills.

 

Some clay ranges allow you to practice on certain shots without having to do the whole course.

 


Try Shotgunworld.com for more info.

 

 

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