Flexmoney Posted July 26, 2010 Share Posted July 26, 2010 Everything in our game is meant to be tested on the clock. We often run into some intense gaming of a stage where a shooter will fire their last shot...thus stopping the clock...and then proceed to actuate a moving target off the clock (multiple examples of this over the years, be it stepping on a stomp plate or pulling a rope...). I am fine with it as gaming, as it is within the current rules. Then again... How about we just get rid of it? I'd propose (rough draft, help it out): 9.3.9 No off the clock actions: For scoring purposes only, the shooter will not execute any deliberate actions while off the clock (after the last shot is fired). For example, no actuating moving targets. Please tweak the above, or add a different idea to the discuss if you like. Link to comment Share on other sites More sharing options...
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