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About broadside72

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    Central Valley, CA
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  1. Shooters meeting should stick to thanking the participants and staff/build crew, making club announcements, emergency procedures, ID'ing staff, policies and procedures for range, etc. No shooting advice at all. If you want to bring brand new shooters off the to the side after the main shooters meeting to go over the basics of safety then fine. No need to subject the rest to that content. Give them the 180 rule, given them heads up on any uprange starts and reloading on the move, especially to the weak side. Then be sure they tell their squad they are new and to ask for help.
  2. No matter your view on the get your hits vs go fast mantra, this is still 100% true: you can't miss fast enough. When learning, I tell people to be safe, get hits, understand the fundamentals and learn to plan a stage and execute it efficiently. Then go fast. Fast doesn't mean anything if you over run or forget targets, can't shoot on the move, reload quickly, or can't get any effective hits. But there comes a time when you just need to go fast if you want to be competitive. Last year, after two years of being a 60% match shooter, I decided to just go as fast as I my 300lb 47yr old self can and trust the shooting I've been doing. I'm now 80-85% match score with several M shooters at L1 and L2 matches. I still can't shoot standing still worth a crap (cough, cough... classifiers) though. Once you get the fundamentals figured out, go faster until your points fall off. Figure out what is causing the points issue. Fix that. Then go even faster until points fall off again. Repeat. Once you are going faster and points are plateaued, figure out how to go faster. Entry and exits, keeping gun up, not drop stepping, etc. All the little things that add seconds over a stage. I think for a lot of shooters all of that stuff I mentioned is a lot to think about all at once and then bad habits form all over the place rather than trying to get a few things working correctly and effectively at a time. But I'm just some stranger. I can only give advice based on my personal experience. It may or may not work for anyone.
  3. but with the slide hanging over the back, how does the hammer hit the firing pin cleanly?
  4. I've been building stages with more movement and less shooting, longer shots on partials, mid range shots that are tight presentation and similar. I've been to too many 3-4 pack stages and hoser stages the past year. Unloaded starts, gun on table unloaded starts, all ammo from barrels type stages can be fun too. Strong/weak hand stages that are not string based I have yet to run into. I think that is a lot for the ROs to remember to catch when the last 6 shots are required to be S/W handed.
  5. I have 6 on the belt for production. At L2 or higher I bring my 5 spares. The current match I'm at I needed one of them after one of my primary got abused.
  6. People are different. Find folks that are like you and get along with. Occasionally you have to squad with someone you don't like. Such is life. I want to improve my game but its not critical that I do, so I shoot for fun but with intent to do as well as possible. However, I am a stickler for the rules. This is a game with rules and I treat it as such for competitive equity. The pros/semi-pros are treated the same as the folks doing it to get out of the house. Sure, the rule Nazi's that complain about barely illegal stages are annoying, but they are not incorrect. However, for level 1 matches as long as the stage as equally illegal (though we strive for 100% compliance) for everyone throughout the day, then I am less concerned. Shooter actions and safety are never compromised however. So basically this game is no different than anything else in life.
  7. I tell the new folks the kids song: head, shoulders, knees and toes. Toes are when you miss and they are swinging at the bottom
  8. And yet the rulebook still says "but are not limited to". But with confirmation I am done debating.
  9. still don't agree but we have the official ruling now
  10. This I can agree with. There are 4 of us that are really running the Level 1 matches at my local range. We are sacrificing our own shooting to create matches for everyone else to enjoy. It often feels thankless and overwhelming at times. We are trying to adjust our build schedules to give us more time to rest before match day, limiting how many of us are officiating on match day (and rotating each match when possible), and other things to limit burnout and the impact on our own performance. Getting more folks to volunteer has been hard but the range is working on changes to support increased volunteerism. For that I am grateful.
  11. Yep, people change as do life situations. I know several folks that only shoot local level 1 matches and don't care for USPSA oversight so they let their memberships lapse and just shoot for fun.
  12. What are you all using as backstop for low targets where you shoot into the deck? Our range is hardpan and we've used tires to prop sandbags but that's getting old and often difficult to account for all directions of fire. I've seen some videos that seem to show some type of rubber mat but don't have any details about it. Something with a decent lifespan would be great.
  13. Same. No guns or gear in the classroom. After lunch we go to the range and the gear up under uspsa rules with safe table and everything. Beat the process into them! Lol
  14. I have no problem calling people out and failing them out of the class. Then recommend they get more experience and try the competition class again after some remedial training.
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