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Brian Enos's Forums... Maku mozo!


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About broadside72

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    Finally read the FAQs

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    Central Valley, CA
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  1. I'm not sure why the discussion has moved to being in front of the gun when it never happened in this incident, but it is the internet.. If you want to talk hypotheticals, then go ahead.
  2. Forward of does not mean in front of. Again the target was 20 feet or more to the right and only about two feet forward of the barrel it was sitting on.
  3. do you worry about an empty gun sitting on the safe table ?
  4. Anyone could break the 180 so should everyone be DQ'd because of something that might happen but didn't? Yes the target was a few feet downrange of the firearm but it was not in front of the muzzle, it was to the far side. No different than holding gun high and putting your hand forward of but not in front of the muzzle to open a door or port. Should that warrant a DQ too? I'd be on your side if it was a loaded start, but it wasn't.
  5. Under what rule would you DQ the RO? No one was swept and the gun was not handled while the ROs were inspecting the target (off to the far right no where forward of the muzzle).
  6. Disassemble it and it's no longer a firearm. Look down the parts all you want.
  7. It's not winging it to game the stage given what is in (or not in) the WSB. If the door isn't an activator for a moving target where it needs to be closed to reset the stage, then go by WSB. If it's not specified then intent be damned, it's open when I run it. The few times I've have a stage that had a door by itself, the WSB has always said closed at start signal.
  8. Switch to revo and be top 3 in most matches even as D class shooter!
  9. You are correct in that you get the FTSA applied, but only because there is no procedural for failure to activate by name. I believe we are talking the same thing, but semantics are the issue. I don't see it as an actual FTSA, the rules just have it applied as such (if you have engaged it prior to activation)
  10. 9.9.3: Moving scoring targets will always incur failure to shoot at and miss penalties if a competitor fails to activate the mechanism which initiates the target movement before the last shot is fired in a course of fire. This includes noshoot targets that must be activated when in front of scoring targets to expose them. Penalties are based on number of shots required for the moving scoring target or the scoring target(s) behind the no-shoot. It says nothing about the mover being the last target. It is intended to stop the practice of shooting the target but not activating it until after your last shot by stepping on the plate or pulling the rope, etc essentially off the clock. Yes you still get the FTSA if you don't shoot at the mover after activating, that is a given, but that is not what I was talking about and why I mentioned both 9.9.3 and in reference to "failure to activate is not a procedural penalty..." comment
  11. it is if you don't activate before the last shot in the COF lets you shoot an activated target if you can see any part of it prior to activation, but 9.9.3 requires that it be activated before last shot
  12. In this particular case in the OP, why would anyone not throw another round or to at the popper? If you finish the stage and call for calibration and lose you are down a bunch of points. If it was an individual popper then sure, you can try to game it for the reshoot, but it's an activator here that has big impact on your stage score.
  13. Only thing I could see was possible sweep of his other hand.
  14. Are you comfortable with pistol manipulation at speed or under pressure? If not, go shoot at a static range more and make sure you get the fundamentals (both safety and your firearm's function) committed to memory. Then you might want to look into a "new competitor" course at a local USPSA club. I help teach one at my local club and the students all vary in skill and competency at the start, but by the end of the class they are more comfortable with the core rules and range commands.
  15. Well if the shooter can see more targets or more of a target then that is a significant advantage. So the stage design will determine. It is also in the glossary Any position assumed while faulting that provides: • A greater view of a target or target array, i.e., seeing all of the array versus only one or two targets, or more of a target behind an obscuring no-shoot or wall • A closer (more than 3 feet) shot at a target, especially if the target is partially obscured with a no-shoot or hard cover • Less physical positioning, i.e., lean, around or over a wall or barrier • A more stable position, such as stepping off of a moving platform or narrow beam onto the ground, provided that the object in question has been marked as a shooting area • Having both feet outside of a shooting area and firing shots ( • Stability by bracing on a wall or barrier outside of the fault lines Note: These are some examples and are not intended to illustrate all possible cases of significant advantage
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