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NickBlasta

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Everything posted by NickBlasta

  1. It's not well defined because the entirety of the fault line is the boundary and half of it is covered by dirt. It would be equally as arbitrary to say "it's okay because if you don't touch the fault line at all you won't get a procedural".
  2. The justification I've seen used against assigning foot faults in these situations by RMs is that it no longer provides the physical reference indicated by the rule. The shooter can no longer physically feel where the shooting area ends. Though there is a rise to the inside of the fault line, the shooting area actually ends on the far side of the fault line ie, the buried part.
  3. No because of the portion after "unless".
  4. Sent in a cracked slide 8 months ago, still waiting.
  5. I imagine they will eventually only do what they mostly do now, which is offer to replace your old model gun with something they currently produce. If they say they can't fix it because they don't make open guns anymore you may be able to convince them to do it, maybe not. The terms of their warranty allow them to decline a repair for whatever reason they want.
  6. There was a point where STI began to notice that the prices being charged for custom 2011s were considerably higher than the prices it was charging. Reasonably, STI wants to bring its prices up somewhat from where they are, but not quite to custom prices. They know they are seen as the entry-level 2011, so they can't just raise prices. At least not easily. So, boom! The DVC is born. It's flashy, and the price is higher. Gradually, the old lines (Trubor, Edge, etc) are discontinued. People of course begin to notice that the guns are not really different from the old lines, and in fact may even be worse. Comps and slides are cracking. People still go to custom vendors. So the company thinks... another brand redesign. If competition shooters know the product isn't worth the new price, let's advertise to... tactical shooters! After all they're spending the prices we want on custom Glocks, we can get them to buy our guns! They're half plastic already! So they drop the Staccatos, marketed towards timmies. Enter the gradual phase-out of the DVC line.
  7. Gear violation during the COF, the relevant rule covers both, which is that if you're not shooting open you go to open, and if you're shooting open you now shoot for no score.
  8. I understand, but as written, "a ready condition in 8.1" says “Selective action” – chamber loaded with hammer fully down, orchamber loaded, and hammer cocked with external safety engaged (see Divisions in Appendix D)." I could see it if the reference to Appendix D wasn't baked into the rule, but it is, which means you're violating it.
  9. Well you're complying with the start position, that seems clear to me. I mean there's no exception that prevents you from going to open. The logic chain is fairly complete imo, it says you can reholster according to 8.1, 8.1 references appendix D, D4 tells you the valid ready condition, reholstering in an invalid condition is a violation of the gear rules...
  10. I don't see how you get there using the rulebook though. There's no printed exception.
  11. No. You can reholster in a valid ready condition (same as during make ready), and holstering cocked and locked violates the gear rules for production.
  12. You would go to open, yes. You must lower the hammer after barneying and before you holster.
  13. As far as I understand the gun ready condition rules apply when the gun is holstered. So if it's an unsafe ready condition (loaded / hammer back / safety off) it's a DQ, if it's a safe but invalid ready condition (loaded / hammer back / safety on, halfcock / no decocker, etc) you go to open on holstering regardless of how the gun is eventually at the beep. Might not be fair, but it's consistent.
  14. It's not an invalid start position and so the competitor should not get a reshoot. It's covered by the firearm ready condition rules and Appendix D for production. The authorized ready condition for guns with hammers in production is "hammer down" (D4 #1), if you are in a different but valid ready condition (cocked and locked) you're simply violating the gear rules and go to open (6.2.5.1).
  15. My experience with this (I shoot a lot of rimmed super) is that it happens when the mag bodies are too short front to back. It will not feed from MBX mags unless you load ridiculously short with how the cartridges stack in the magazine due to the rim. 38SC does not have the same problem.
  16. Yeah... as-is there's no rule that prevents one from using a long dustcover.
  17. Correct, you can't like, bring something onto the stage to prop up the gun with or alter the stage to allow you to prop the gun. About all you can do is balance the gun upright rather than having it lay flat.
  18. For what it's worth, OP lives where production is dead. In other parts of the country where production is larger people might not care as much, but... The number one benefit of 15 in my mind is I get, all the time, people fresh from the gunshop with a 9mm and 3 magazines. I put them in limited so they can complete stages, but it would be "nice" if they had the choice to be in production if they wanted, people like choices. Two it seems like relaxing gear restrictions just makes QOL better for the shooters already in the division and less likely to push them to racier divisions. Downside is people cry loudly about the purity of the rules. Gear changes can destroy a division (like revolver and 8 shot) but it doesn't seem like anyone seriously uses a production gun that holds less than 15 rounds. Three it doesn't seem like it bothers the IPSC shooters much to go back and forth so the gameplay change is probably minimal.
  19. It's still only as much engagement with the gun as a race holster is, really. About the same size as the locking block on the DAA. There is no rule that prohibits it, of course 5.2.6 gives a RM the ability to disallow a holster if he considers it unsafe. So if the match RM is down you can use it.
  20. I can see holes in targets out to about 40 yards, but you should never rely on feedback from the target because it's really slow and it'll visually confuse you (sometimes you see a fly or a shiny piece of tape and it's gonna set off alarm bells) Shot calling with a dot is seeing the dot on the target, and when you press the trigger, the bullet went there. You see the dot not the holes, if your dot was on the A zone twice you got both hits, eyes move to the next target.
  21. I've had this happen with older frames and plastic grips, the slot that the sear spring fits in is way too low. You get barely any engagement with the sear spring. I cut new slots in a couple grips to make the sear spring sit higher which works, steel grip works too since the slot is higher on them.
  22. 5.2.4 tells you what you can use to carry magazines. You can use your pouches /after the start signal/ (which means it's still relevant) if allowed by the WSB. So you can have a "mags staged on barrel" stage where one can stow magazines after the buzzer, meaning 5.2.4 is relevant. 5.2.4.1 lets you use pockets. 5.2.4.2 allows you to use your hand. So you have three places you can put a magazine and the holster is not one. This is unrelated to where the gear is placed, if you stuffed a magazine down the back of your shirt you would still go to open even though the magazine is at the small of your back.
  23. Because you are only authorized to use specific things to retain magazines, your pouches (or pockets) and your hand. A holster is neither, it would be the same as balancing the magazine on the brim of your hat or sticking it in your armpit. Where it is in relation to the hips isn't relevant in this instance
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