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waktasz

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Posts posted by waktasz

  1. 4 hours ago, ima45dv8 said:

    Much of what you propose the RO class should teach you about actually running shooters through a course of fire, it cannot. Never could. There simply isn't enough time. One weekend of instruction on how to run shooters isn't long enough, in an NROI-certified class or on a home-range. The classes only last 1-1/2 days, and just 1/2 day of that is actual range time. 

     

     

    The things you speak of are things that hopefully someone has a chance to learn before going to an RO class. That's best done by running shooters at local matches under the watchful eye of a more-seasoned RO. Only then can the new RO learn how to align the planets along the x-z axis and apply jimbo's proper penalties. 

     

    The class teaches someone about where to go in the rulebook to resolve/record an observed issue. To get the most out of the RO class, the student needs to know what and how to observe before they get there. 


    We have enough certified ROs that we never allow a non-certified one to run the timer, so your idea doesn't really work either. 

  2. 21 hours ago, rowdyb said:

    Stages will ALWAYS be different in real life versus the book on one way or many ways. So I only get what I can from the matchbook that doesn't require them to build it as shown exactly.

    • total stages, total round count, possible stage i might start first on, stage that happens after lunch break. so simple scheduling stuff
    • general amount of partials, whether from no shoots or hard cover.
    • general amount of steel, its type.
    • moving targets, and their position within an array. remembering it is only possibly this way. unique props or vision barriers.
    • start conditions and procedures
    • general flavor of the stages. hoser vs sniper and so on

    If I'm gathering intel on a place or match I've never attended before I also search youtube and instagram to watch prior locals and majors at the place to give me a feel for the bays, their dimensions and layout.

     

    This, plus any strong hand/weak hand stuff. 
    If a match has none of that, I will completely skip it in practice, and if it has 50 yard weak hand partials, I'll still skip it but at least I know I shouldn't have 😛 

  3. I don't know why 40 minor would need a heavier spring than 9mm. 40 at minor speeds is lower velocity and pressure compared to 9mm and from experience I definitely needed a lighter spring when setting up my 40 minors guns compared to a 9mm.

  4. What does hitting dryfire a ton mean? 
    How much are you training live fire now? 

    How much could you, with your current ammo stash?

    Is your problem with moving up to A class simply choking on the classifiers (nerves/mental game, etc) or that you don't have the skills yet to perform A class stuff on the classifiers?

  5. Open rulebook
    Ctrl+f
    type "butt"
    Press enter

    The answer will appear. 
     

    As you get to know the rulebook knowing what keyword to search for becomes easier. You were on the right track with "butt" but I guess it's easier to post here and wait for some knucklehead to answer (possibly wrongly) than to look it up yourself? I dunno

  6. 42 minutes ago, IVC said:

    I cannot think of any rule that would be linked to the start signal alone. There are rules that apply only during a COF and there are rules that apply all the time. 
     

    As an example, having a magnet on the belt in Production, even if not used, would be a bump to Open. The same with any magazine pouch in the front, whether used or not. The recent rule changes eliminated this issue, but it's still true that rules apply either always or during a COF. 

     

    Magnet on the belt was not a bump to open unless it was used. 
     

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