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Brian Enos's Forums... Maku mozo!

Steve Anderson

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Posts posted by Steve Anderson

  1. Brian said "loose" your expectations... Normally I would call that a typo and think "lose."

    But loose is kinda cool too.

    I had a cool talk with a golfing buddy whose instructor requires him to say " I presently struggle with" instead of "can't."

    I like that a lot.

  2. Here again, it depends.

    If you are struggling with having a good accurate DA shot, then some time focused on that will yield dividends.

    If you're more concerned with transitions and reloads and general gunhandling, you'd want to do the "don't let the trigger all the way out trick."

    In general, I always prefer dryfire to be as realistic as possible, so I'd opt for option 2 as a default, and just release the trigger a little so as not to enage the DA stroke.

    Hope that helps,

    SA

  3. I got started in production with the 92 elites, and really liked them. My 9s were fine, although I did crack a .40 frame shooting hot bowling pin loads. (replaced under warranty)

    I doubt that Ernie Langdon is still doing Beretta trigger jobs, but they were AWESOME.

    I only switched to the XD because the Beretta trigger guard was grinding my finger off and became quite painful after extended use.

    Good guns...

    SA

  4. 2 smartest things we ever did:

    1. Announce the gate time and start the match when the stages are built.

    2. Give each stage to an experienced shooter. This takes a lot of pressure of the MD.

    Good luck!

  5. That's kind of you to say and as it happens I do know... For me. :)

    It's more important in the beginning and it really depends on your temperament.

    If you have learned to call your shots and have the visual patience to do that at matches, you could get away with one live fire session per week.

    If you're just starting out you'd need at least 2 live fire sessions per week with daily or twice daily dry fire.

    When I was progressing really quickly in open I did as follows;

    Monday: 1 hr dry fire am, 1 hr pm

    Tuesday: 500 rds live fire am, 1 hr dry fire pm

    Wednesday : same as Monday

    Thursday: same as Tuesday

    Friday: same as Monday

    Saturday: any match I could find

    Sunday : same as Saturday

    I have not yet become the iron sight shooter I'd like to be, but when I decide to become a production gm I'll start with that schedule then adjust as needed.

    So, to answer your question more succinctly, I'd say that a developing shooter (and we all are) should constantly self analyze and adjust our training accordingly.

    For example, I spent an hour a day last month rebuilding my surrender draw cause I wanted to beat the local steel hotshot and my draw was holding me back. Done.

    Now I need to get my transitions tightened up.

    I'm pretty sure that won't be a problem.

    I'm gonna get myself a 5.25 here shortly, then that production G card is mine. Why the new gun? I wanna support Springfield and canyon creek, and the new gun will help motivate me to do the work.

    Structure

    Schedule

    Self-analysis

    Hope that helps.

    I blame the new iPhone for any temporary typos btw...

    SA

  6. Dry fire, especially with iron sights, can be very damaging if not balanced with an appropriate amount of live fire.

    However, if you are seeing what you need to see for every drill, you should generally be ok as long as you have a strong " see what I need to see" match mentality.

    It sounds like our op may not know what he needs to see...

    And by the way, the drill probably says " acceptable" sight picture. :)

    Sounds like some live fire is in order.

  7. Yes.

    Anytime you take an action that has been subconsciously performed and "try" to do it better your performance will suffer in the short term. The goal would be to improve the action and then commit the new and improved technique to the subconscious.

    I feel so sorry for new shooters...they want it all right now and it just doesn't work that way. I would recommend you pick one aspect of the game to work on a time, and it should not be speed.

    :)

    SA

  8. If that's who I think it is, I got a ride from him once.

    Damp.

    Cold.

    That was the state of the roads, and almost the state of my undies afterwards!

    You must remember that the driver wants to crash even LESS than you do!

    :)

  9. It is MUCH easier to make GM than it is to compete with the super squad.

    The difference is consistency.

    Anyone who trains enough will eventually make GM...that's just a fact.

    (And let's please not go down the road of natural talent or superhuman ability... The a-zone of a barn was safe from me when I started)

    But to compete against the best in the world: That's a whole new ballgame.

    Consistency... and it's largely mental. You're talking about 20 or so guys at nationals (maybe more) who are all within fractions of a second in raw ability with a pistol:

    a. draws (not super critical)

    b. reloads (at this level it's easy as breathing)

    c. setups (The main difference between slow runs and fast runs)

    d. transitions (another biggie)

    Who wins?

    The guy who gets the most points in the least amount of time.

    And let's not forget desire. How bad he wants it is evidenced by what he does every single day...

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