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D-Man

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Everything posted by D-Man

  1. Carbohydrates are not the enemy..."Simple" Carbohydrates are the enemy. "dangucci" is correct about carbohydrates adversely impacting your insulin levels, but lets go a little bit more in depth with this and understand why simple carbohydrates lead to a rapid onset of hunger cravings. First, how do I know what is a simple Carbohyrate, and what is a complex carbohydrate??? Simple carbohydrates are simple enough to be digested by ordinary saliva in the mouth. Complex carbohydrates require G.I. digestive juices to break them down. Take the test for your self...Sugar, Saltine Cracker, Rice (Steamed), Oatmeal (Raw) and really anything else you wish to try. Pop a small amount (Half teaspoonful) in your mouth and wait 45 seconds or so. Then (your choice here...) either spit it back out and examine it, or mull it over and consider it while it's still in your mouth before you swallow it...eitherway, the question is: Did it begin to break down? Can I clearly identifiy this as whatever it was before it sat in my mouth? Sugar, Saltine cracker...No. Oatmeal, Steamed rice...yes. Other than being an interesting science fair project in the making, what does this tell me? Well, if simple carbohydrates begin to break down before they even reach the stomach, then they will likely not leave me feeling full for very long. This IS true...However, because they are absorbed so rapidly simple carbohydrates lead to an insulin imbalance which is far more detrimental on your appetite and cravings system than just how quickly they are absorbed. Insulin is a compound released into the blood stream by the pancreas to aid in the breakdown and absorbtion of simple sugars in the blood stream. When your body recieves a major dose of simple carbohydrates (i.e.- a snicker's bar, a cookie, a glob of ice cream, etc.) this causes an immediate spike in blood sugar levels. The body's natural response to blood sugar spikes is flood the blood stream with insulin to assist in the regulation of blood sugar levels...The problems lay in the fact that the body doesn't have an exact measuring system in place for the insulin it releases. The body continues to release insulin until the endocrine system recieves a chemical signal indicating that blood sugar levels are acceptable. However...that signal does not occur until a little while after the blood sugar levels have been stabilized. That means that for a short period of time the body is still dumping insulin into the blood stream when blood sugar levels are already stabilized. Well, here's where the cravings begin...If insulin is the body's response/reaction to elevated blood sugar levels, then what do you think is body's response/reaction to elevated insulin levels??? That's right...Sugar Cravings!!! So, 35-45 mins after you ate that snicker's bar, you find your self craving a piece of choclate...or a soda...or a few cheeto's. Guess what...when you eat those simple carbohydrates to satisfy your cravings you probably didn't have an exact measurement system in place to deal with exactly how much insulin was in your blood stream. After you gave the body the blood sugar increase it needed, it took a little while for the chemical signals to reach the proper channels to shut off the craving alarm. The result...now you have another spike in blood sugar. The body's response...Dump more insulin. This self repeating cycle can be very, very annoying at best. However, if left unchecked this viscious cycle can and all too often does lead to Type 2 diabetes...where the pancreas/indocrine system can no longer produce enough insulin to keep up with the day-to-day routine of chasing the carbohydrate craving cycle. So, what is there to do about it...seriously reduce your intake of simple carbohydrates. Make no mistake, Carbohydrates are the immediate fuel source your body has, and simple carbohydrates are the most immediate fuel source the body can have (i.e.-Sugar buzzes in kids). Complex carbohydrates take a longer period of time to be digested by the body, and therefore the body can (and does) adjust it's "blood sugar vs insulin" levels more gradually. The result...no cravings, no insulin roller coaster, and you simply feel fuller longer. Don't believe me, try it out. It will take your body about 3 days to fully stabilize itself to try this experiment, so go for a simple 3 day diet first. Oatmeal with real raisins in it (no sugar) and a bannana for breakfast, a sandwich and a half (7 grain bread *NO WHITE BREAD*, real deli sliced meat, mustard, lettuce, tomato, salt pepper, even a slice of deli quality cheese if you like) for lunch, and a dinner that includes steamed rice, a lean meat (chicken breast in olive oil and spices works awesome) and a steamed vegetable (Steamed broccoli for me). For those three days your body will thank you, but your mind will fight you (but only a little). You are setting yourself up to where complex carbohydrates are your body's primary fuel source. Your body was probably used to a certain ammount of simple carbohydrates. Your body will crave these..but not "too bad." Resist these urges, its only 3 days anyway. After those 3 days you should start to notice how your body craves certain foods, and when. Now comes the test. After lunch (at least 1 hour after your last bite) on day 3 eat one snicker's bar...or whatever sweet junk food you choose, as long as it is at least one full serving of that junk food. Then set your watch, and anywhere from 20-45 minutes later you should find yourself locked into the depths of a classic sugar craving. Why torture yourself like this? To prove not to your body, but to your mind that the food you eat can and does have an impact on what you want to eat and when. Now, if you want to avoid that viscious cycle, try going back on that simple 3 day diet, then expand your food selection and pay careful attention to your cravings. If you did this experiment correctly, you should be able to pick up on whether or not something you are eating is starting to lead you astray. All you have to do is ask yourself; "I just ate an hour ago...why am I just now hungry again?" Then simply avoid that food, or perhaps find better alternative. oh yeah...last note...oatmeal without sugar..."yuck" right? Try oatmeal with trail mix in it. Drop equal amounts of raw oatmeal and trail mix, (Nut based, not dried fruit based...and none with "M&M's" in it......I prefer Kroger's "Cranberry Nut Trail Mix") into a bowl and add steaming hot water. The hot water softens the trail mix while cooking the oats and it tastes great. I eat this and a bannana for breakfast and am full 'til lunch every day. BTW...I'm a self recovered "Fat Body" myself. Once I learned why my body was craving whatever it was craving I knew how to defeat those cravings. Any diet that leaves you hungry is a bad diet...the key is to find a sustainable diet that always leaves you satisfied with healthy foods. Just my .02 Cents.
  2. The best way to make sure you muck anything up is to remove the trigger from the grip. Once you have it out, remove the overstop screw out the back of the trigger frame (it wont fit through front of the insert). Use a small piece of pasteboard (tear the lid from an ammo box) to pad the jaws of your shop vice. Secure the trigger frame in the vice (see photos). Use the backside of a punch, and gently tap the insert out with a heavy hammer. DO NOT slam it out quickly, Little taps are the answer. Align the new insert, and slowly/gently tap it in place. The trigger frame has three surfaces that the insert must fit into, Try to keep the punch in the center so the insert goes in evenly. Replace the trigger overtravel screw and reassemble. Photo sequence doesn't seem to make sense. But...It's Red insert out, Black insert in.
  3. Yeah, you can engage the safety on a 92F after you decock it. As for the COF start, my understanding is that DA/SA pistols (92F's specifically) start with hammer down, weapon off safe.
  4. Wow...That's funny. When she gets home, just go to work (or the range, or wherever) the next day, and take her car keys with you. Two can play at that game.
  5. When I was in Baghdad in 2005 they came by and gave us some those vests to try out for a week or so. They were cold, lumpy, and alot people said they smelled, but that could have been the third world ice they were stored in to freeze. Anyway, this was in July, and temps were in the 120's, 130's. They gave us the vest in the morning, and we were out all day. At first they were kind of comfortable, but by 10am the ice had all melted, and under the body armor the melted fluid was twice as stiffling as the armor alone. But all that was the absolute extremes. Do they cool you down? Sure. Would I buy one? Nah.
  6. Wow...Nice. Not so crazy about the paint scheme on the grip, but the lightning on the slide is wild. Nice.
  7. Wow...I had been fencesitting on the idea of getting one of these, but with customer service offer like that I think I'm sold.
  8. D-Man

    224 BOZ

    .224 BOZ was another one of those Great Idea rounds that unfortunately never stuck. It's a great concept though...
  9. CDRODA396, I've had alot of positive results from Montana Gold's 180 JHP. A well known GM I spoke with recommended Montana Gold's 200 JHP for less felt recoil. If you want try some thier rounds right away, head up to Raleigh to PDHSC where they have them in bulk on hand there. Or, PM me and i'll hook you up with 10-15 of the 180 JHP to try out.
  10. 7.8 grs of Longshot, 121 IFP Montana Gold from a full sized barrell w/o hybrid holes.
  11. I'm sold on the 121 IFP in my open gun. My gun's a little older, so it doesn't have hybrid holes, and was recommended 7.8 grs of Longshot to "easily" make major with them (haven't chrono'd that load yet, but have shot it plenty.)
  12. Very true but a stage that intentionally comes very close to the 180 seems a little on the unsafe side. It not only seems a little unsafe, it's also setting people up for failure. (I know I'll get the phone book thrown at me for this...but...) Why would we want to intentionally set people up for a trap situation anyway? Yes, I know attention to detail. Yes, I know critical thinking challenges. Yes, I know stituational awareness. But still, why would we want to set them up for failure?
  13. Great game...Hateful, Time Consuming, Addictive, Intolerably Diasappionting that those poor little sheep don't wither away and DIE when you whack thier lifeless, sprinting, little bodies.....But all in all a great game. I won't post my avg...yet. Great game though.
  14. After talking to my people: 1. How long do you allow the mag to sit after you fill it. (You should wait about 2 mins to allow the gas to settle) 2. Are you blasting through the whole mag at one time, or are you firing individual shots. 3. How many rounds can actually fire before the gun looses power. That's the basics of what my friend told me ask you, however, if the problem is beyond this state and you really want some more expert advice, email daromad@yahoo.com. His name is Donnie, I served with him Baghdad, and he'll square you away. Tell him Kenny referred you. Also, If you need to send anything back to Airsplat.com, and good word from him will make everything run smoothly (not that it wouldn't run smoothly anyway, but having allies always helps, right?) Good luck, and let me know if there is more I can do.
  15. I talked to my buddy, he is going to talk with the guy over at airsplat, but right of the bat he passed along the following: Usually with most gas pistols the rule of thumb is one gas charge per mag load. When you load your mag, charge your mag. That being said, when you get to bottom of you mag, and go to load new rounds, hit the gas release on the back of the mag, and dump out whatever bit is left in there and throw down on a fresh charge. I'm not sure why, maybe pressure issues, or maintenance issues, but that's the way i've always done it. That being said, your gas pistol should be able to at least make it all the way through 28 rds or so, but towards the end it should be about ready to die. Not getting through those 28 rds is a ligitimate issue however. Also, make sure your lubricating the mechanism inside the slide. On the WE gas guns there is piston looking piece of plastic that engages the chamber, and that part has to be lubricated every 300 rds or so. This probably not total cause of your issues, but every bit ofmaintenance plays it's own part in the end. One or two drops of CLP on the underside of the slide (about where the Disconnect notch is cut on real 1911) should do it. I'm going to be out of the loop until Fri, but I will update the information to my buddy before I go out. Should have solid answers by the end of the week. I might turn him on this site (all he does is airsoft stuff), so maybe he can put out some more direct Q&A.
  16. Just found this website: http://www.ssvtexel.nl/schietschijven It has a good selection of printable targets, to include reduced size IPSC, IDPA, and Popper targets (for indoor dryfire practice).
  17. By quick loss of power due to cooling, do you mean it doesn't shoot well in cold temps; or do you mean that after you load it with gas and then plink away the mag gets chilly, and it looses power? Could be one of two different problems. The compressed gas used in airsoft guns, not much more than low grade butane, with silicone added for internal lubrication....(Hehehe, I said "Silicone", "Internal", and "Lubrication" all in a ligitimate sentence.... ) Anyways, the gas they use, like any other compressed gas doesn't like cold temperatures for producing pressure. However, add to that the fact that releasing the compressed gas results in its own cooling effect and it doesn't help. If your mag is getting cold after filling and it won't fire more than a couple of shots, you might have internal damage/worn O-rings that allows gas to escape the gas chamber, and collect inside the mag body. Is this problem with a new gun, or one that has been used for a while. Is this the WE Hi-cap 1911/2011 style? Did you get it from Airsplat as well? Let me know, I'll mention it to my buddy anyway, and get the ball rolling on some more in depth answers...
  18. I talked to my buddy from Baghdad '05, who started some sort of national Airsoft players union (www.caoc-a.com), and I mentioned your issue to him. He said he does alot of work with the owner of airsplat, and any problem you or anybody else has he can get fixed right away. I'm going over to his house tommorrow eve and I'll get him to talk with the guy's over at airsplat and get your gear squared away. I'm not that big into airsoft other than dryfire training, but apparently there is this huge underground airsoft community out there, and my buddy knows everyone who is anyone in it so, if he can help set you straight he will. If anyone else has had bad deals within the airsoft world, let me know and I'll see if my friend can get the issues resolved.
  19. I played a game at the end of one session that went like this: One steel plate, and two bowling pins, Each player starts with a set number of drinks he owes the other player (7 for our match). The plate (loose, not on rack) is stood up with the bowling pins on either side, and slightly in front of the plate. The pins start perfectly even with the edges of the plate. The object is to shoot the plate without dropping the pins, or missing the plate. So, player one shoots the plate, reset (if necessary) player two shoots. Next round the pins are moved closer towards the center, about and inch or so each round, and players shoot again. Each hit the player makes on the plate drops one drink off of what he owes his buddy. After about six rounds of this, with the pins closing-in closer and closer each round, the last shot should wind up with the pins touching, belly-to-belly, and only the top edge of the plate visible. A very tough shot, but very doable. In the end, if you hit all your shots, you don't owe any drinks, but if you missed a round you owe for that set. If you both missed, then theroretically you both would owe. All in all it was a great way to wind down a shoting session, and in general is a very good game for tough shot/accuracy training.
  20. Yeah, That's the way to do it. Retire Undefeated/Stay Undefeated. Smart. I have to keep defending my title from the wife the and kid.
  21. Who did you order from, and what brand is it?
  22. I gave my wife a Nintendo DS Lite for Christmas, and while shopping for games for her new system I stumbled across FLASH FOCUS. Soooo.....Naturally I bought it for HER. (Yeah Right). I've been playing it on her system everyday since Christmas. I Highly, HIGHLY recommend at least trying it for yourself. If your kid has a DS, or even if you have one, do yourself a favor and try it out. The exercises are extremely varied, and specifically design to stress five basic Eye skills: -Dynamic Visual Acuity -Hand Eye Coordination -Peripheral Vision -Momentary Vision -Eye Movement The game has various types of exercises divided into Core Training, and Sports Training. The system includes a skill test that results in a rating system (termed: "Eye Age"). Based on your individual skills and weaknesses, which are tracked and recorded by the system, a daily training routine is tailored for your skill set. Like anything else, many of the games may or may not be useful to the shooter, but alot of them are very, very IPSC oriented. Quick overview of a couple of my personal favorites for shooter skills: -Box Tap: Starting with a blank screen, on signal, 1cm x 1cm squares appear one at a time on the screen for 2-3 seconds. You must tap the squares with the stylus before they disappear. The further into it you get the faster they appear, and disappear. The tempo takes about 15 seconds to go through 40 squares. Excerise focuses on Hand Eye Cooordination, Momentary Vision, and Dynamic Visual Acuity. -Basketball: This game focuses on seeing, and identifying targets rapidly. Starting with a view of an empty Basketball court, 2-7 players in either red or white jerseys randomly appear on the screen for a brief glimpse (1/2 - 2 Seconds) after which all players on the court are blacked out silohuette style. You must tap only the silohuettes of the players who were wearing white Jerseys(your Teamates) before the time runs out (about 3 seconds). Focuses on memory, Momentary Vision, and Hand Eye Coordination. -Number Flash: Starting with a blank screen, a countdown timer begins, afterwhich a number (starting with a one digit number, and eventually increasing upto nine digits) will flash on the screen once, for only a split second (starting at 1 sec, and eventually dropping to around .1). After that a number pad appears on the screen, and you punch in what number you just saw (i.e.- 9947812, which you only saw for .40 sec). Focuses on Momentary Vision, and memory. These are only a few of the 10-12 excercises the game has (only six are available at first, but as you progress through the daily training routines, a new exercise unlocks everday). All of the exercises are good and almost all of them apply to shooting skills. "Flash Focus" for the Nintendo DS is absolutely worth taking a look at if you get the opportunity.
  23. I gave my wife a Nintendo DS Lite for Christmas, and while shopping for games for her new system I stumbled across FLASH FOCUS. Soooo.....Naturally I bought it for HER. (Yeah Right). I've been playing it on her system everyday since Christmas. I Highly, HIGHLY recommend at least trying it for yourself. If your kid has a DS, or even if you have one, do yourself a favor and try it out. The exercises are extremely varied, and specifically design to stress five basic Eye skills: -Dynamic Visual Acuity -Hand Eye Coordination -Peripheral Vision -Momentary Vision -Eye Movement The game has various types of exercises divided into Core Training, and Sports Training. The system includes a skill test that results in a rating system (termed: "Eye Age"). Based on your individual skills and weaknesses, which are tracked and recorded by the system, a daily training routine is tailored for your skill set. Like anything else, many of the games may or may not be useful to the shooter, but alot of them are very, very IPSC oriented. Quick overview of a couple of my personal favorites for shooter skills: -Box Tap: Starting with a blank screen, on signal, 1cm x 1cm squares appear one at a time on the screen for 2-3 seconds. You must tap the squares with the stylus before they disappear. The further into it you get the faster they appear, and disappear. The tempo takes about 15 seconds to go through 40 squares. Excerise focuses on Hand Eye Cooordination, Momentary Vision, and Dynamic Visual Acuity. -Basketball: This game focuses on seeing, and identifying targets rapidly. Starting with a view of an empty Basketball court, 2-7 players in either red or white jerseys randomly appear on the screen for a brief glimpse (1/2 - 2 Seconds) after which all players on the court are blacked out silohuette style. You must tap only the silohuettes of the players who were wearing white Jerseys(your Teamates) before the time runs out (about 3 seconds). Focuses on memory, Momentary Vision, and Hand Eye Coordination. -Number Flash: Starting with a blank screen, a countdown timer begins, afterwhich a number (starting with a one digit number, and eventually increasing upto nine digits) will flash on the screen once, for only a split second (starting at 1 sec, and eventually dropping to around .1). After that a number pad appears on the screen, and you punch in what number you just saw (i.e.- 9947812, which you only saw for .40 sec). Focuses on Momentary Vision, and memory. These are only a few of the 10-12 excercises the game has (only six are available at first, but as you progress through the daily training routines, a new exercise unlocks everday). All of the exercises are good and almost all of them apply to shooting skills. "Flash Focus" for the Nintendo DS is absolutely worth taking a look at if you get the opportunity. I'm going to post this review as a new thread too.
  24. I've got more, but that should be enough to get the general idea. Last night I got bored and tried to fit my STI mag funnel onto this frame, and with a little shoehorning and banging I could have made it fit, but see the need to. The the SV is in there for comparison.
  25. Here's some pics of the piece... Getting my @ss handed to me by the computer trying to resize the images to fit.
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