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Loves2Shoot

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Everything posted by Loves2Shoot

  1. I was not commenting about from surrender in my comments OR hitting a target just raw speed from hands at side, grip and rip. I think any time you use the word "any" or "all" and tight times, you will find there are many part of that group that aren't going to have the skills to accomplish the task. This is a case where it would be more like the 1% of the 1% could do it semi regularly from HaS, from surrender, it would be a special event IMO.
  2. I was just saying that if you don't count reaction time (ie. in a practical engagement, no buzzer goes off.), getting into the sub .5 isn't as mystical as it might sound from a highly skilled shooter. .15 is a very good reaction time, low .2's is more of a good reaction in my experiences. I've come to that conclusion on experiments with the gun presented to the target ready to shoot, trigger prepped and firing a shot as soon as you hear the buzzer go. With this as a baseline over many shooters, it means any thing in the .65-69 ish range and you most likely the actual draw part is sub .5 IF you aren't counting reaction time. I've seen many mid 6's it in "grip it and rip it" drills by M-GM shooters, even some A and B shooters hit those times when they get in a groove. When I was actually shooting some, the low 5's was as low as I ever got before I realized it was a pretty pointless thing to practice for me. A sub .5 second reaction to a buzzer and draw to full presentation isn't a whole lot of time time and would be very challenging. I'd lay down $50 that if you put Rob on lights instead of a buzzer and gave him an hour, he would break .5 with the reaction time for a draw and shot. When you are talking fractions of seconds every .1 is 20% or more, so my assertion of half was bit of an exaggeration, but not that much.
  3. A half second draw isn't unattainable if you just measure the draw and not the reaction to the buzzer. It almost takes as long to react to the buzzer as whip it out at LoHP speed for the really good guys.
  4. I loved Dana White's short video response to that, hahahaha Meow
  5. They sure went at it and they seem much more motivated than the last few seasons, except the French guy who wanted to teach us about how tough the French are.
  6. Hmmm, we are selling lots of .40 comps, so people are up to something with them. They are much flatter and softer with the comp also, the dot doesn't leave the lens.
  7. Mine sing, yours must be broken, you can send them to me for testing and evaluation.
  8. I've been using it on sears since my tube of Trigger Slick ran out and it works great.
  9. Dawson is shipped some today, so I should have some to review shortly.
  10. XD does not have a magazine disconnect.
  11. The same thing you do for any division, how to get the most points with the least amount of movement.
  12. LOL. Most guns don't get shot more than a few hundred rounds I would be willing to venture but I agree with the sentiment.
  13. OK, I'll keep it simple using the math. If you shoot a C your just lost 40% of the points available for that shot in Production. If you say your A split is .2, then you have to make a .12 split to make a C hit score the same as an A hit at .2. Can you shoot fast enough to make up for the points you are dropping?
  14. Forward and rearwards you can cant it up to 10 degrees. There NO restriction inwards or outwards, it just needs to be "suitable" for carry.
  15. If you don't have rocks in your Kydex DiamondBLACK should EASILY hold up to that. I've done tens of thousands of holstering with my Tanfolio in Bladetech and it shows no wear.
  16. I like that and concur. It doesn't bother me personally to have to do it, but it does scare the heck out of me watching newer shootings who are all jacked up under match stress trying to do it.
  17. Round dumping can only be stopped by people being honest. RWR on the clock is just an IDPA skill, so if you play IDPA you should learn it. I disagree with Chris that it is a "valuable skill" when done "on the clock." It should be done while hiding out or in a secure area IMO.
  18. The motto we had growing up competing in endurance races (long distance horse racing) was "To compete is to win." For me, if I'm competitive I'm very happy with my day shooting, if I do stupid stuff, I am not and I go back to the drawing board. Winning when other people fall on their faces is an empty thing for me and losing and performing well has more meaning for me. The more I shoot, the less the score sheets have meaning versus how I feel I shot that day.
  19. There are two angles involved in how a magazine sets on the belt, forward and rear and inward and outward from the body. I was "informed" by a new SO at a match once that the magazines must be (per the rule book) straight up, and they could not cant away from your body more than 10 degrees. Reading the rule book, it made sense in reading the rule how it could be interpreted that way, so no big deal, straighten my mags up and I'm good to go. On another forum the question comes up and I was calling Robert the next day on another clarification so I asked and he answered. Since we get a lot of rules questions asked at the shop, I try to stay up on them all and help get good info out there, I don't have time to b_tch for b_tching sake
  20. Blade Tech and Safariland are a couple more common options.
  21. That "SSP" should read "CDP". SSP does not allow extra checkering or serrating, cosmetic or not. The exception would be on removeable grip panels. Yea, I typoed there.
  22. So basically you can do what ever you want, with out going through the slide, in the area that is suppose to have serrations. Yes, fish scales, coffin cut, serrations, cross hatch, whatever is common basically. No holes though.
  23. That is why I chimed in. I want folks to understand that some claims are over blown and some are over critical. What you apply it to does matter and does affect performance, and I would must rather folks understand the strengths and limitations or the coating. For example, some times the metal in parts is so poor the coating doesn't take well at all, in those instances, we will CeraKote the part, because it doesn't care about the substrate. It isn't "magic" and if folks want to know what to expect, we are here to help. The letters of extreme praise far outweigh the critical ones, and that is about the best I could hope for. I'm ont picky with my "shooting" guns on finish, but DiamondBLACK makes it look like I actually care
  24. No problems there. If CeraKote somewhat close to the durability of the PVD coatings, there is no way we would go through the expense and process of using IonBond's line coatings. We can crank out the CeraKote and it is a fraction of the cost for us to use and we don't have long lead times and have complete control of the process. Our dealer list is a who's who of gun gunsmiths so I do not think I'm alone in my evaluation of the product performance either. In guns you have metal parts impacting each other with great force, simple fact is it WILL wear at some point in time. How fast depends on the quality of the finish used, how the parts interact and the composition of the parts. The DLC can be applied at much lower temperatures than similar coatings and is one of the reasons it is so widely used and how many major companies put their own "brand" on the product.
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