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Thomas H

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Everything posted by Thomas H

  1. ^^Absolutely ALL of this. A stage can be legal but still a bad, boring, or stupid stage. One of the reasons I have shot Production, SS, PCC, and CO at various times is so that when I design stages, I remember to think about it from different points of view. When I started (only having shot Production) a couple of the local Open shooters would come by and vet my stages, and tell me about all the things I had missed from a hi-cap point of view. (Which was initially a lot.) Sure, everyone in [whatever] division has the same stage to shoot, and are "only" shooting against each other. That doesn't mean that a legal stage can't be dumb or not fun to shoot, especially when compared to someone else in a different division shooting it. People who design stages should (IMO) go past merely thinking "is this legal" and instead think "is this going to be fun to hi-cap pistol, lo-cap pistol, AND PCC to shoot?" Adding "and there are multiple ways to shoot it" is even better.
  2. Given a choice, I don't want to start on Smoke & Hope, Roundabout, or Showdown. They are the fast stages, and I'm generally not at my fastest on my first stage of the day. (Also, if I shoot Smoke & Hope first, I tend to forget to aim enough on the next stage. ) I can start anywhere else, though I'd also PREFER not to start on Outer Limits. Out of all of them, I like starting on Accelerator most. Requires aim and trigger control, but not as much as Outer Limits, Pendulum, or 5 To Go.
  3. Ah, I was wondering what happened. The problem is, at a Level 2 (and up) match, you aren't allowed to include stages that aren't official stages. As such, if the stage was wrong, it had to be tossed.
  4. Congrats! I'm doing something similar. Currently about to start working on my Single Stack classification time, as I just finished up Production. (Okay, not "finished up" but "met my goal.") After that, I've got Open, Limited, and OSR left, and while I'm not sure I care enough about them to get those scores up there (I never shoot those divisions, other than to get classified to a certain minimum in the first place) NOT having them match the rest may also irk me enough to do it anyway. When I was working on getting classified in all 13 divisions, I found (to my extreme surprise) that shooting ISR in Steel Challenge is actually a ton of fun. I am NOT a revo person, but....in SC, it is a good time. Borrow someone's revo sometime---you will be surprised, I think. (Note: It is a LOT more fun with an eight-shot. Six shot, when you start out, is just frustratingly annoying. ) Again, congrats! Well done! --- L3232
  5. 1) I can think of several "serious" shooters that aren't certified ROs, and never pick up a timer or a tablet. (Including a number of M and GM shooters.) There's a lot of "if I'm running the timer/tablet, I won't do as well when I'm shooting" attitude. Some people aren't really interested in helping out the sport, merely themselves. 2) Sometimes, the local match situation isn't something you can change. If the MD and the match committee are all in lock-step about "the way it should be," volunteering isn't going to make much difference, and in some cases they won't even let a person help out. I do agree that MOST of the time, change CAN be made by helping out, getting certified, making sure people use the rulebook, and so on. But telling people to "get off your ass and be the solution" isn't really useful if you don't know the situation.
  6. Like I said, this is something you can easily look up on the USPSA website or app. 19-04 HHF, Carry Optics: 10.0767
  7. The Ralston part is the mailing address, which is nowhere near the actual range. Latitude/longitude to the front gate of the range: 41.001888, -96.103791
  8. In what division? They are different, based on the division. I'll note---no matter what, you can always go to the USPSA website, go to your classification record, then click on the little calculator-looking thing on the right. It is a classifier calculator, and you can use it for all classifiers and all divisions. Similarly, if you have the phone app, you can do the same.
  9. I don't see this as an either/or situation. I do both---it depends on what I am practicing at that time. Note: This is how I practice, so feel free to ignore it. When I practice for SC, I normally (in one range session) only practice one stage, with MAYBE parts of a second stage (if there was something annoying me about it the last time I shot it). I start off by shooting it like at a match---five strings, going for match scores. (So all makeup shots, shooting at match speed.) Then I take a look at where I'm losing time, where I tend to have misses, and anything else I remember having difficulty with the last time I shot the stage. This gives me specifics of parts of the stage run I need to work on whether in terms of technique, speed, or whatever. I work on speed to first shot, the hardest transition, the most difficult 3-shot sequence, and the hardest shot on the stage. Occasionally I work on different plate order as my skills change, to see if things could be done differently. (For example, I currently shoot Roundabout VERY differently from when I was an C-through-A class shooter in centerfire divisions. As my skill levels changed, certain things became easier which meant I could do a more efficient stage order to save time.) I practice my stance, shifting my hips, and where I should center myself (on what plate). When I'm doing THOSE things, I don't worry about makeup shots. Then I go back and do a couple of strings like in a match, but without any makeup shots. Just working on getting the hits, but as fast as I can do so. Then I practice whatever I screwed up there. Then I do some more "let's push the speed now that we've practiced this" runs, without makeup shots. And lastly I go again and shoot the whole thing like I just came up to shoot the stage in a match--5 strings, makeup shots, etc, exactly like a match. So----sometimes I do makeup shots, because calling your shots and fixing misses quickly is important. Sometimes I don't, because I'm focusing on one particular aspect of a certain skill.
  10. I do this also, and it works especially well because I prefer the stock to be very short. RickT, have you tried setting the stock shorter and having her grab the front of the stock under the barrel?
  11. That's a function of the equipment, not the match level. So it pretty much completely depends on whether or not the host owns AMG Commander timers or not.
  12. IDPA doesn't allow AIWB, and I don't personally think that IDPA tests carry skills or tactical skills. So, while I have on occasion used my carry gun in IDPA (it is my backup gun if my competition gun dies), since I can't use my actual carry method (neither my holsters nor my mag pouches are legal, even though the mag pouches USED to be legal), I don't see any reason to worry if I'm dressing like I normally do. IDPA isn't training (again, this is just my opinion, I don't see any need to yet again start up the "IDPA IS TACTICAL TRAINING!!!!11!!!" argument, so feel free to ignore my opinion) and is just another shooting game that's fun to play, so I use equipment that lets me play the game. For IDPA, that means an OWB holster with a decent gunbelt and a lightweight vest. (Along with some mag pouches.)
  13. How dare people have fun differently! What are they thinking? Don't they realize that that if they attempt to have fun in a way in which we don't approve, we'll turn into whining complainers who talk about how they are awful and then we'll make fun of their guns!
  14. I dunno---I've seen Manny Bragg do it several times in situations in which he thought it could save him time, and repeatedly succeed. I do agree that most people doing it end up screwing it up, or having it take more time anyway. It's legal, so it is all good.
  15. As a comment, the switch for the laser on my PCC is where I can easily put my thumb on it. (The laser is literally made so it can be turned on and off easily and quickly.) As such, turning it on during a run isn't wasted time at all--it makes no difference to my time. And not having it on during the rest of the stage means fewer visual distractions while I'm shooting other things. To the OP: PCC folks can turn on/off lasers whenever they like. No rules against it.
  16. Given that my local clubs didn't start using PS to track matches until later in 2014, and several clubs took longer than that, 349 makes sense for match count since 2014. Have no idea if that's actually correct, I'd have to check my own stats for that.
  17. I personally think it is both fine, and also hilarious. Anyone with a heavy gun isn't going to put a weight on the front (if they do, all the better for the rest of us). Anyone with a light gun (example: G34) will probably find that adding a little extra weight to the front will actually be helpful, even when shooting minor. I'm thinking that for me personally, a TLR-1 on the front end will be just about the perfect amount of extra front-weight to help the dot settle faster without making an appreciable difference to large-angle transitions. And that people adding more weight to the front will find a point of diminishing returns. ....and that is something that people can do just fine. Is any of that going to make any substantive difference to match results? Not for the people who run out and find the heaviest thing they can hang off their gun, I'll bet. To people already shooting heavy guns? Only in a negative fashion. To people shooting light guns? Only if they 1) find the right weight to reduce recoil without slowing while also 2) actually practice with the different recoil impulse. Will THOSE people find an increase in accuracy at speed? Maybe..... I'll be interested to find out. I think that similar to a lot of changes that have occurred in the past that were roundly decried that ended up being no problem, and making no substantial difference other than to let more people shoot without them running into rule problems---this is going to do the same. Though we'll see some funny gun mods in while it all settles out.
  18. Was the holstered gun in the appropriate condition for a gun in the holster? (if single-action, safety on, etc?) If so, no, not a DQ. Guy needs to pay more attention, and get their brain straightened out, but not a DQ. If the RO says "if finished, unload and show clear" and the person doesn't show clear but does something different, then they aren't done.
  19. No argument there. I did say "if possible" after all. Another thing to try is to angle the stage in the bay slightly---the stage doesn't have to be parallel with the back berm, and if angling it slightly to the left means that the right-most plate on 5 To Go is no longer a problem, while still not being angled enough to be an issue on the left side, there's a possibility. I'll note you said that the initial situation wasn't a safety issue, just annoying for the other shooter. Hence my comment of "if possible" and the point about the fact that if the target isn't angled, it is going to make a substantive difference in stage times.
  20. Sounds like if at all possible, they should have set it up on a different bay. If the stop plate on 5 To Go isn't angled towards the shooting box, it presents a significantly smaller target area to the shooter. Way back when, when we were arguing/discussing about whether or not to angle the plates in the first place, I calculated the difference in the target size between "plates parallel to the shooting box" and "plates facing the shooting box" and turned them into a percentage of the plate that you'll lose if the plate is NOT facing the shooting box. The right-most plate on 5 To Go loses over one-fifth of its facing area if it is parallel to the shooting box and not facing the shooter. That's going to make a difference to people's shooting times. The outer plates on Smoke & Hope also lose a surprising amount. And I personally wouldn't want to lose almost a tenth of the target area on plate 4 on Speed Option, either. (Nor any of the others in red, really.) Outer Limits and Showdown lose so little that it functionally won't matter (calculations made under the assumption that the targets will face the center of the shooting box array). As I said, at our club we angle all the plates to face the shooter's box if it is a single shooting box. Easy, and consistent. If there are multiple shooting boxes, we keep all plates parallel to the line made by the front of the shooter's boxes. Again, easy and consistent.
  21. I think he meant more along the lines of "95%+ means GM" and so on. And he's right, but Euxx is precise and correct in his comment, too. The percentage comes from the total times for the stages, as opposed to the way that USPSA handles it. The total peak times (what your times are being compared to, to calculate that percentage) changes depending on your division. And then that percentage then translates to a classification based on a scale of percentage ranges. (That scale of percentages stays the same for all divisions--however, the peak times used to calculate that percentage differ by division.)
  22. We take any stage with one shooting box, and angle the plates to face that shooting box. On stages with two or three shooting boxes (since those plates are generally either centered OR far in the distance) we have the plates set parallel to the line connecting the front edges of the shooting boxes. (Since it isn't possible to angle plates to match two different boxes, much less three.) I don't see how the rules really allow for much of anything else. "At WSSC for Showdown, Outer Limits, Accelerator, The Pendulum, and Roundabout we set them parallel to the front edge of the shooting box." And that's interesting to me, because on Accelerator especially (and Roundabout also), not angling the plates on the ends does make an appreciable difference in terms of the size of the "face" that is presented to the shooter.
  23. People have already answered a series of questions, but since I was asked directly... Note: These answers are for the SCSA classification process, NOT the USPSA classification process, which sometimes is different. If you attain a particular classification, you will not ever go down from that classification, unless you specifically petition SCSA to let you move down for some reason. Even if your classification percentage drops to something that would normally only support a lower classification, your particular classification will not go down. It can only go up. Whenever the classification update is run, your classification percentage determines if you move up to a higher classification. If, at some point in time, you have shot at least 4 stages in a particular division and your classification percentage is 92%, then you will be M-class, and you will NOT go down from that class, even if (later) you shoot the other four stages and absolutely TANK them due to gun problems or something. Once you are classified (for example, as M-class), even if your percentage drops sharply, you will still be in that class.. "Lets say I am currently a “B” in a specific discipline and beside my ranking it says 92%. Does this mean that I am in the 92 percentile of all “B” ranked shooters for that specific discipline or does this mean that based on the times established by USPSA for that discipline at level “B” my time equates to 92% of the of the 100% time range for that “B” division?" You wouldn't be a B-class AND also have a 92%. The percentage determines your classification (unless your percentage has gone down, as said before). That percentage is calculated compared to the peak times for the stages you have shot. It is not relative to your classification ("92% of B-class") or anything like that---your percentage is compared to the 100% GM peak times used for classifications. To all folks trying to understand how classifications work in Steel Challenge, the easiest way to understand it is to log into SteelChallenge.com, go to your Classification Record, and click on the "Learn More About Our Classification System" button right there at the top. It does a good job of describing how the system works, how updates happen, and so on.
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