For those who said there's not much difference in 10-15, it is dependent on the stage layout rather than round count.
a 24 round stage will have 1 more reload for 10 rounds, a 32 round stage that does, 6-10-7-9 array mixed with steel changes your game plan for 10 round mags. That's the fun aspect of it.
That being said, it does magnify your deficiency not only in shooting, but also stage planning, and mag changing skills. Which all I find the fun aspect of the prod 10 division.
But I expected the. org will cater to the mass as numbers talks rather than inputs.