After years of just trying to 'shoot faster' I am now just starting to really try to analyze different metrics on the total hit factor of stage. I'm trying to measure transition/acquisition times between close open targets and between distant/danger targets, average step time, stationary and moving reloads as well as splits. For me the killer is still time per step, I'm looking at an average of about 1 step every 0.5 seconds, so focusing on picking up .05 seconds on a split time is lost in the noise. Once you maximize all the other skills, the split time will be important, but for me, there are other areas that need (alot of) work.